🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!
Hey Vinz, I sent you $10USD via PayPal, your work with models in top notch and I'm glad someone with talent still plays WC3. I was looking to get access to your exclusive models. my e-mail is [email protected]. My name is Adrian.
I think I used more of your resources than anyone else's in the last act I'm going to upload for my campaign, I just wanted to thank you for creating such quality content.
I made an Icon for a vfx of yours.
I'm still fairly new to Icon-making.
Got to say that there are basically no good icons for an ability using that effect, so I attempted to make one.
Came back today and saw that you greeted me on my 20th last year... Checked your about to know when is yours to greet and you and hopefully get even and holy crap, it's literally tomorrow! HAPPY BIRTHDAY YOU BIRTHDAY MACHINE!
I recently just created a simple model with only two animations for it, but it turned out that my stand animation for this model has some sort of in-game tick/lag.
I checked the sequence and it seemed that the tick belongs to the end of the "Stand" sequence...
tried a few things, didn't work:
Wanted to ask if you can give a helping hand. i'll be greatful to ya
Just wanted to say you make some pretty awesome SFX, been using a bunch of them in my map and sometimes I just stop in the middle of editing to stare at them in the preview window. Thanks for all your hard work man!
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