🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!
I'll see what I can do, right now the Mumak has got a hole in his back, and working out how to patch it without making the back texture look stretched.
UV wrapping is still not quite my strongest point.
I did.... look probavky. .. orcs have custom units(ai hasnt trained them yet) nes have battle mages and othr high elves... human dont have mich nor has undead... except valkyries... i might send u the link
Sunreavrr.... i have done an alterned melee map... its orcs repalced with fel orcs, elves replaced with elves and human with a lot of be along with undead with valkyries...
See my album here for screenies cse ur 1 od ta bet alterned melee guy ever
Reputation (+3): (Bundle) Because, this is your first time .. So, study 2d art first, Just look the icons of warcraft 3, try to compare . Then after that, study 2d art ... It takes a lot of time
I haven't made too much progress, but considering I did end up making time staying up late having fun making HF Veto, I could understand your concern that I haven't yet made time to get them done. Hopefully within the week I'll sit down when I have some spare time and get that stuff coded out in GUI instead of JASS.
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