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Sellenisko
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  • Sure, I guess you could.
    Don't forget to add the attachment and the omnilight from the model, not just the mesh.
    (Check Magos' node manager.)
    Hello Sellenisko, Ive checked the update for your worgen master. I think the spell slam looks the best. The others still look a bit stiff but there's been definitely an improvement (Ive kept the older model in my hard drive since you told me you were going to work on it). You just need to add more movement, like when looking from side to side the position of the pelvis cant be always the same, there's always small movement.
    There's just something, stand ready animation should be a looping animation, magos tells me it doesn't loop. You should fix that.

    Keep up the good work =)
    No, I don't think there are anymore animations I'd need, we'll see once you show me the model. It's probably gonna be great :3
    Everything seems to have converted just fine. I'll get started on it shortly. :)
    Whichever you think would make it easier. I haven't really started yet, so anything works for me.
    Yeah, the forsaken one, and thanks, but you dont have to send it to me now, I was just interested in the model since I spent a lot of time before searching for one :3
    It looks great, and it doesn't matter it doesn't have an icon, I made one myself from a val'kyr picture for my campaign. Can't wait for you to release it, and can I just ask, what animations is it going to be using?
    I love the Val'kyr model from your album previews, if you release it, I might use it in my campaign to replace the WoW Val'kyr model I used, it looks great.
    Thats a shame because its a great model, I don;t know why HIVE has such stupid rules.

    Ok I look farward to seeing more of the Vykrul models, if you want me to have a go at making some Icons for you let me know and specify which models you want them for.
    Oh dang, so you are working on some of his stuff as well? Exciting. I haven't gotten far enough yet into the files to see which is completed & which isn't (most of the stuff I've seen looks pretty good). I look forward to seeing your work, and possibly hosting/linking to it on my Wc3C Compendium, if that's ok. : )
    Well, that's really cool, good to hear others are as invested in making sure HoS is not forgotten as I am. I'll be uploading all of his resources to Wc3C.net in the (hopefully) near future, so I look forward to seeing your thoughts.
    Really interesting. I know he's recently "quit" and decided to release all his information, but I also know through talking to him that he hasn't exactly "given up" and may still do things. Good to hear. :p

    So did you make the nerubian/human-esque "Nether Mage"?
    o0 sounds awsome can I see some screenshots of the new vyrkruls?

    Regarding Icons doing ones for Buildings are so easy, that Dreani Portal icon only took around 20 mins, making unit icons are alot harder as you need to draw their face, I usualy just take an existsing WC3 Icon and edit it to look like the model.

    For example your Draenei Anchorite I would create an Icon based off the Jaina Icon.

    Regarding the Dreani Gateway, I don't see why you need to redoo the texture, I know it uses a wow texture but whats wrong with that?

    Sorry for my slow reply I have been working on the Draenei faction for my map!
    Loving a lot of the newly-displayed models in your album, man. Quite a lot of talent. Are these all going into your custom projects, or works for other people?
    Well if you wanted to make it look mor elike a Storm cloak it would need a cloak, other than that it is just the colour that would need changing, is it a costum or wc3 texture?

    Some team colour would be good and the model would need more metal armour rather than leather but I can add that as I know how to edit textures.
    Thats good, 141 file size is pretty low which is usefull for large Bnet maps! That model looks realy Skyrim-esk, would be good to use in my map maybe as a Stormcloak warrior. If I need to save space I can always just set the cam to the model itself without a portrait, I've done this for alot of the other models I have in Skyrim.

    I mean the hull, I think it would look better with a brown hull so a simple re-colour would work, but thats just my opinion of course, it looks good anyway.

    I hope you can find that Dreani building model, I love it and would be great to use in LTA when i design Outland, ofc you will get credits!
    If you need these icons soon, i can't make 'em in this time, because i already promised to make around twenty goblin icons for minimage.
    After i finish 'em, i'll work on yours! ;)
    Your models look awsome!

    About that Dreanor portal, don;t worry if it dosnt use original textures it's still very useful. Would you mind sending it me? I won't release it publicaly but would like to use it in my map: Lordaeron the aftermath :)
    It will likely come to an end yes, but that will be twenty zones or so from now.
    i love your models, they are perfect and useful, and about Savage of Gilneas, will be a map or camapaign ?
    o0 I'm looking forward to seeing your Vykrul models! They have a Nordic theme so could be use full for skyrim, the main problem with skyrim is that its getting increasingly difficult to fit all the awesome stuff I want to include in the 8mg limit.

    The Inquisitor model is quite large in file size but is so great and fitting as a Dragon Priest its worth the sacrifice :)

    I can't think of any models that we need for Skyrim right now but no doubt we will need something further down the line so its good to know your are open to suggestions.
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