Ability One: A lightning ball is created at a targeted point grappling any units in the area (With a lightning effect). Instead of the ball pulling the units closer, it spins the units around 180 degrees clockwise, and lets them go (So it spins units 180 degrees from the location, and at the same distance from the lightning ball).Do-able
Ability Two: You cast a chain lightning effect that can be targetted on either an enemy or ally and bounces between enemy or ally, and if it hits an ally it heals them, but if it hits an enemy it damages them. The lightning changes colours when it goes to an enemy or ally (Green to ally, red to enemy). Do-able
Except, question about the first one. The unit spins a 180 degrees around the center of the orb. Does he come to a full stop at the other side, or does he get flung (and sort of receives a knockback effect)?