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Anubris
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  • Hi, you can find the tileset in the map if you open it with world editor and then export the tileset.
    Thanks.

    As for depth, simpy place lava on ground, select it and hold Ctrl + PageDown, make sure it is a doodad. This way it will go down beneath texture.

    I used one model for chains, it was downloaded from XGM.ru website. I created a doodad for each piece of chain, rotated it just like I did with rocks, by opening Object editor, holding Shift pushed on Roll and Pitch Angle to set it into minus by typing '-' without ( ' ) in front of value, this way doodad rotated based on the negative value entered. -1.57 will rotate 90 degrees, -3.15 will rotate 180 degrees and so on. Same with rocks, I put them to -3.15 so it is up side down. As for chain, I adjusted necessary value and using Ctrl + PageUp rised it into position imitating chains.
    Thanks man :D How did you create the chains but also for the inclination of the rocks? Excuse my english i am french ^^
    Good luck for the contest you rules
    Hello there. Thank you. :) Well, it is really simple, I used Transpirant Tile to make ground invisible and then with the help of Ctrl + PgDown I lowered doodads height and put them beneath ground level creating an imitation of supporting rocks.
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