🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
its a problem with geoset animations. if you want a part of a model to be invisible for a certain animation, you should copy the "from" keyframe(at sequence manager) and put ": 0" after it.
i have to disagree with the concept of a polytheistic setting.. please revise that part.. i want it focused on one ultimate entity, a God. what i like the most is the "Libram", considering the origin of the concept i also read some Dungeon Dragons infos, its fascinating indeed. thanks.
well i sent you a PM regarding that i sOOOOOO love the hair you made!! thank you very much! feel free to edit some of the ideas in the word file but at least let me know
haha thanks! i really appreciate your help and enthusiasm. maybe ima send you some.. i can only send you the head for the archer because im still working on the body Thank you very much
that would be because i just visited a friend there. im far far away from marikina..
yes i am working on a map. but i currently have it just all written down in a Word Document.. still nothing on the world editor.. i just cant start without everything in place.
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