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It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Hello supertoinkz, we've been looking at your models and we are very interested and would like to know if you wouldn't mind helping us in making models and becoming a member of the team. Our map is called Shadows of Everwood. We currently have Two high skilled coders, Three designers, One terrainer, Two modelers and Two 2D artists. We are planing on releasing the demo in 2 weeks and we would like to speed up the modeling to be able to put the Visible attachments on the hero. Here's a link http://www.hiveworkshop.com/forums/map-development-202/orpg-shadows-everwood-176006/
you have two possibilities
1. check if a unit is on a line at picking(faster but more complicated)
2. pick all units within a big range and after that enumerate through the group and check if the units are on the line (easier but slower)
1. you will need to add it to the conditions in the filter function
2. just pick all units in group and check if the condition is true
you get the unit x and y coordinates with GetUnitX(udg_unit) and GetUnitY(udg_unit)
WiP of your Satellite. (I got inspiration from Mr. Bob, but none of his works are used here, all made through primitives.)
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ok but when its ready??
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