🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Lords of Azeroth Returns! In 1.1 patch ''Quaraji rises'', there is a lot of changes in-game. So many model replaced better ones from hiveworkshop. And here is a lists what is new on 1.1:
-New models
-New Capturable Camp locations: Capture base and build your reinforcemens (Little Garrisons) You can build and train Forsaken, Tauren, Dwarf, Troll, Gnome armies etc.
-New units
-New Buildings
-New maps: Silithus (5 player), Ungoro (2v2) and tanaris (1v1)
-New melee events: Quaraji attack, Trade-routes)
-New WoW atmospheric-musics!
and more...
@Lord_Marrowgrath by the way - feel free to use Wacraft 3 doodad models. As I can see, you can easily replace those weird colonies with standart wc3 models, and it would look much better.
I will use outland mushroom tree (Less) for silithus. (Only that fits to silithus terrain) Added obelisk camps to gather woods per seconds. In early game - Wood resource trouble starts. And player gona fight for wood on middle area.
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