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Krakken 2 v.024
kellym0

Krakken 2 v.024

I didnt like 4 eyes, as some one who wears glasses its an insidious insult so I turned the 2 spare eyes into ink/water jets and I slowly textured the eyes bigger and shifted the emissive texture to the corners of the eyes creating those pointy tear duct areas I particularly enjoy looking at. Because of the nature of the eyeball being a combination of a circle squished into an oval and a half circle poking up through the center of the oval, the eyes shapes are quite awful ''UV wrap'' wise. since I don't know how to uv wrap any thing, im stuck doing it the old fashioned way, play with some pixels check in on it in game -- wash rinse repeat. while this may be ''krakken 24'' its closing in on version 40 or 50 textures wise lol.
 
nostrils....dam you deeps!

oh no im not going back to warcraft3, I will help the hive live on in sc2 and I will help hivers with trouble shooting stuff/tips/suggestions but I have no plans map-development wise for reforged, only the campaign and occasional skirmishes with friends, maybe I'll play some customs too not sure. but definitely not model editing for it any more. I may update some of my own models if they don't work in reforged, but only if that's possible.
 

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