FlickeringLightsProgressSoFar
kellym0

FlickeringLightsProgressSoFar

Mr.Goblin's ghoul, zombie, abomination, and rat textures so far.

also some site op actors for plague cloud and black smokeyness
 
ok il make closer up ones. just for you. this is just inherently the scale of sc2, making the wc3 units smaller, I do eventually scale some things up, but il get closer ones in the future.

lol glad you like it deepstrasz, yep kill those dam rats! or the damage over time aura behavior from plague rats will cast zergling morph to baneling on the normal units. they may not seem like much, the rats, but they are suffering the apocalypse just as much as you are. and while at the start not too many units seem diseased, by the end of the game likely all of them are. various units have little things like this going on, not just the rats. but the crabs and spiders as well. its pretty easy actually thanks to validators, as in ''unit is (rat/murloc/human)'' then do ''this''

its neat because its one behavior doing many things all over the place to many different units, a truely contagious ''plague'' of undeath in the data.
 

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Random Concepts and Screen Shots
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kellym0
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