• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Bandit Mage on Foot

Bandit Mage without his horse

Made by: Dan van Ohllus (aka Kuhneghetz)

Description:
Ever wanted to use the Bandit Mage without the horse?
Now you can by using this model made by me.

Model description:
I started with the Wc3 Necromancer by removing head, book,
knives and staff. Then I gave the model an Archmage head and
an Archmage staff. I also changed the UV so it uses in-game
textures. And I also gave the model different emitters for
attacks and spells.
When the Archmage model was done, I made a copy called Bandit
Mage and gave it textures from the original Bandit Mage
skin.

YOU MUST GIVE ME CREDITS IF YOU USE THIS MODEL IN YOUR MAP!!!

Feel free to edit this model for your projects as long as you credit me for the model you based it from.

Enjoy! ;)

Directories:
Since this model doesn't use any custom textures, you don't need
any required paths.



UPDATE:
- Glow on the staff is properly billboarded.
- Added Dissipate animation.
- Geosets are properly merged.

Keywords:
bandit, mage, spellcaster, caster, foot, magic, wizard
Contents

Bandit Mage on Foot (Model)

Bandit Mage on Foot (Model)

Hey, I really like the model, but is it possible to get rid of the glows so that it can be used as a non-hero unit?

Tried deleting the glow geoset in war3 model editor which has worked for other units, but with this one it caused crashes in both the world editor and game whenever the mage unit was placed.
 
That worked, thank you. Is it ok for me to go ahead and use it without the glow for my map?
 
Yeah, it is good!

Can you also make one without the Hero Glow (but still with the staff glow)?
 
Back
Top