• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Dr. Aether : Electromagnetic Radiat

Moy

Moy

Level 49
Joined
Jan 25, 2011
Messages
2,382
Idealist Challenge #1 Entry
Dr. Aether : Electromagnetic Radiation Controlling Machine
HERO LORE
"As with the name, Dr. Aether was fascinated with the aspect of light and in its manipulation. Although little is known of this person's personal life, it has been told that he was born with the innate lust to kill. He was the source of chaos in his little town even when he was but a small child. There are times that he would be seen wandering in a field killing cattle with contraptions the townspeople have never before seen. This horrified the villagers to the point where they decided to lock him up in the dungeons.

Years later, he was released from imprisonment with the belief that he was cured of his insanity and lust for blood. He then lived in a hillside house but he remained isolated from the town. Little did the townspeople known that Dr. Aether was once again up to no good. After years of research, experimentation and prototype creation, Dr. Aether finally perfected the ultimate killing machine. Meant to destroy and kill everything in its path, the Electromagnetic Radiation Controlling Machine or EMRCM, with Dr. Aether suited within it, has now been unleashed upon the world of mortals."
HERO DETAILS
ATTRIBUTES
Other Models Stuff:Hero Glow
Hero Range:600 (Range)
Hero Projectile:TC'ed Energy Bolt
Hero Sound Set:Raspy Voice
Damage Base:30-35
Attack Cooldown:1.65
Defense Base:2
Movement Speed Base:285
strength.jpg
Strength-15 + 1.1
intelligence-c.jpg
Intelligence-27 + 3.0
agility.jpg
Agility-21 + 1.7
SPELLS

Photothermal Deflection (First Skill)

Photon Beam (Second Skill)

Refraction (Third Skill)

Unexpected tab 4

Gamma Ray Burst (Fourth Skill)


Photothermal Deflection (No Target, Self)

Bends the visible light around the EMRCM, rendering it invisible and undetectable by true sight or any other reveals. If the EMRCM moves, it will become slightly visible. If the EMRCM takes any damage or runs out of power (mana), the cloak will vanish.

Level 1- Drains 10% of total mana per second.
Level 2- Drains 7% of total mana per second.
Level 3- Drains 5% of total mana per second.
Level 4- Drains 3% of total mana per second.

Attacking and spell casting are disabled while under the cloak. The EMRCM cannot be targeted while under full cloaking and can only take damage from AoE skills and attacks. However the EMRCM can be targeted if semi-invisible.

Cooldown Upon Deactivation: 10 seconds

Photon Beam (Point or Unit Target, AoE)

Charges for a few seconds and releases a photon beam that can destroy trees and severely damage enemy units in its path. Learning this skill allows you to use two extra skills as well.

Level 1- 2 seconds charge time, 100 damage, 150 AoE, 800 line distance.
Level 2- 1.5 seconds charge time, 150 damage, 175 AoE, 900 line distance.
Level 3- 1 second charge time, 200 damage, 200 AoE, 1000 line distance.
Level 4- 1 second charge time, 250 damage, 225 AoE, 1100 line distance.

Affected enemy units suffer pure damage and blindness for a second.

Casting Range: 600 units
Cooldown: 15 seconds
Mana Cost: 150

Switch (Extra Skill A)Flash Bomb (Extra Skill A.1)
prbAkTmgi5ZE.jpg

Siege Mode (Toggled Ability)

Switches the EMRCM to siege mode, giving it the ability "Flash Bomb", however it also disables movement and normal attack.
2jdDVUAV48m5.jpg

Mobile Mode (Toggled Ability)

Switches the EMRCM back to mobile mode, regaining movement and normal attack.

Flash Bomb (Point Target, AoE)

Launches a specialized bomb shell towards the target area, detonating upon impact. Deals trice as much as your base damage and causes enemy units to suffer blindness (Miss on all attacks) for 0.75 second. The further the target is, the more delayed your shell from reaching its target.

Cooldown: 5 seconds cooldown,
Maximum Cast Range: 1800 units
Minimum Cast Range: 300 units
Damage and Blindness AoE: 200 units

Can only be used while in siege mode. Although damage is based on your base damage, the type of damage dealt is magic. Every 300 unit distance between the launch point and target will increase the shell's travel time by 0.10 second.

Refraction (Passive, Self)

Whenever the EMRCM takes damage, a small percentage of the damage will be reflected to a random enemy unit within Dr. Aether's attack range.

Level 1- 20% of attack damage, 10% spell damage. 1 enemy.
Level 2- 30% of attack damage, 15% spell damage. 2 enemies.
Level 3- 40% of attack damage, 20% spell damage. 3 enemies.
Level 4- 50% of attack damage, 25% spell damage. 4 enemies.
[/tab]

Gamma Ray Burst (Unit or Point Target, AoE)

Dr. Aether, with the help of the EMRCM summons down a gamma ray burst to strike the target point. Any enemy unit directly under that point will be vaporized immediately. Enemy units within the vicinity will suffer moderate damage, a 1.5 second stun followed by a 2 second blindness.

Level 1- 200 vicinity damage.
Level 2- 385 vicinity damage.
Level 3- 435 vicinity damage.

There will be a 3 second delay before the gamma ray deals the damage. Allies will see a marker on the target point and the enemy will see a faint glow. Instant death AoE is 100 units around the target point. Damage area is 500 units around the target point.

Casting Range: 1800
Cooldown: 145 seconds/120 seconds/95 seconds
Mana Cost: 350/400/450
Last edited:
Top