Ardenian
A
Ardenian
There is one thing about model editing that troubles me for a long time now.
If I would like to edit a model, for example remove a particular part, how can I make sure everything related to the particular part is gone ?
Example 1: Good old 'Remove Hero Glow'/ Removing part of a model
I open Mdlvis, search for the geoset for hero glow and delete it. I am not sure in this case what is attached to the hero glow, but would this delete action efficiently removes everything related to the hero glow ? How would I make sure everything related to it is gone ?
Example 2: Removing everything but one static thing, for example only keeping the head of a unit, no animations.
So, if I would like to extract a particular part of a model, I delete every geoset not needed, every material not needed, every geoset animation and every texture not needed.
What would I need to delete of the node ? If the extracted part is going to be used as a static decoration, like a jewel in a treasure chest, do I need to keep anything beside the geoset, the related material and the related texture ?
Could I just delete the complete node ?
If I would like to edit a model, for example remove a particular part, how can I make sure everything related to the particular part is gone ?
Example 1: Good old 'Remove Hero Glow'/ Removing part of a model
I open Mdlvis, search for the geoset for hero glow and delete it. I am not sure in this case what is attached to the hero glow, but would this delete action efficiently removes everything related to the hero glow ? How would I make sure everything related to it is gone ?
Example 2: Removing everything but one static thing, for example only keeping the head of a unit, no animations.
So, if I would like to extract a particular part of a model, I delete every geoset not needed, every material not needed, every geoset animation and every texture not needed.
What would I need to delete of the node ? If the extracted part is going to be used as a static decoration, like a jewel in a treasure chest, do I need to keep anything beside the geoset, the related material and the related texture ?
Could I just delete the complete node ?