I'm sorry, but the map is extremely confusing, especially since you labeled it as
Aeon of Strife / AoS,
Co-op,
Offense,
Role Playing Game / RPG. However, I played for about 15 minutes and it feels like a WarChasers map with a PvP aspect added to it more than anything else.
- The abilities and the whole Offensive/Defensive/Passive/Auto-cast/Ultimative(Ultimate?) routes of leveling seem very unclear - I think you should make some tutorial explaining what is going on, because right now, you're just thrown into the fray and you're most probably unsure of what's happening.
- Another big issue I have is the fact that your hero has a very small sight radius (it's super-frustrating, especially since you actually have greater attack range than your sight radius - I don't think this makes much sense), while hostile computer units have aggro and attack range high enough to be able to kill you without you even seeing them. Also, the stun abilities that hostile units have last far too long - I started attacking and I got stunned for at least 3 seconds while being constantly bashed by the creatures. Even though I had a potion of healing, I couldn't use it since I was stunned.
- The items seem pretty insignificant (most of them don't help you progress further or give you weak bonuses or summon unedited units from melee) plus they are dropped on death - why?).
- The map itself is flat and squarish, there isn't much going on for it.
- The mechanic of picking up cars, boulders, rocks etc. is interesting, but pretty glitchy.
I think that the map is pretty underwhelming, mostly because a player doesn't know what to do and when they finally try to accomplish something, they get stun-locked by the computer units.