- Joined
- Jul 9, 2008
- Messages
- 830
Omg
![so_good.png](/proxy.php?image=https%3A%2F%2Fi.kym-cdn.com%2Fentries%2Ficons%2Foriginal%2F000%2F006%2F077%2Fso_good.png&hash=2306344a5dfc23ea21a9999b1275c55e)
23.06.22
- Uploaded
Magos' Model Editor
If a.) the model/s present an error regarding a ribbon emitter upon opening, or b.) the models go blank in-game after editing them in Magos', use MdlxConv to convert the uncorrupted file to mdl, edit the model as you wish, and then convert back to mdx before importing. In-Game If models with omnilights light up the whole map after conversion, make sure you're using version 1.04 of MdlxConv. |