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Sandreaver

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
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Credit to
Goolygot AND GhostThruster!

I made the model and animations, and GhostThruster made the skin. This is my first attempt at modeling a unit and animating a unit. This unit is a creep in the race Silithid.

Texture path:
Sandreaver.blp

Keywords:
sand, reaver, sandreaver, wow, creep, orange, deadly
Contents

Sandreaver (Model)

Reviews
19:38, 13th Dec 2010 General Frank: The model should disappear at the end of the death animation. I also would included a Decay Flesh and Decay Bone animation.

Moderator

M

Moderator

19:38, 13th Dec 2010
General Frank:

The model should disappear at the end of the death animation. I also would included a Decay Flesh and Decay Bone animation.
 
Level 18
Joined
Mar 21, 2008
Messages
6,417
Well, it would look better but i really suggest you to modify his shapes a bit, even only changing the texture to more likely would make it much more better looking, and i also think that the feed are too thin.

Now look at this beaty. I thought that you could change atleast his back to not look so... Wormy, you know making it look like chitin and going to same way as in wow model. And changing his legs to a bit bigger shape and the body shape could use some work, like thinner tail for example.

145260-albums2129-picture39171.png

But dont get me wrong, you've done great work anyways guys :3
 
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