Hello Hive,
with permission from Mapmaker arrr i decided to update his Map Avoj.
Avoj v1.0
I talked about updating maps in this thread:
Melee map suggestions for tournaments and ladders (Spring 2020)
where i mentioned several maps needing a small update on layout, creeps and textures to make them ladder viable. With Avoj i give an example what i mean. This is obviously only my opinion on the matter, other mapmakers could see it entirely different.
Anyways if you compare both maps they seem really different on first sight but i dont think thats the case.
I tried to use as much area as possible reducing the empy water space around the edges. Adjusted creepcamp distance but kept the original placement. I also kept all the neutral building placements and goldmines.
I changed the merc camp with the shop for a while but keeping the shop on the edges creates better gameflow.
I used Sunken ruins tileset since i didnt like the previous mix of textures. I also changed the creeps accordingly.
If you guys have anything too add go ahead.
General Info:
Playable Size: 88x88
Players: 1v1
Neutral Buildings: 2 GoblinLabs, 2 Shops, 2 Mercs, 1 Tavern
Goldmine: 2 with 12500 and 2 with 14500
Creepcamps: 6 green, 10 orange, 2 red
Creepinfo:
Green:
- lvl5 lvl1permanent
- lvl6 lvl1permanent
- lvl7 lvl2permanent, lvl 1 powerup
Orange:
- lvl11 lvl2permanent, lvl 1 powerup
- lvl15 lvl3charged
- lvl16 lvl3permanent
- lvl17 lvl4charged, lvl 1 powerup
- lvl18 lvl4permanent, lvl 2 powerup
Red:
- lvl24 lvl5permanent, lvl2powerup
Update: 9.5.2020
- changed the name
- added some trees at the small green crab spot and the red spot
- added critters
- changed lvl 8 tidehunter to lvl 5 and reduced the item drop
- added lvl 5 skeletal grunt and removed lvl 3 grunt and lvl 1 stormreaver
- added aow placing area at the small green murloc spot and the shop
- added several tome drops
I consider this map as finished. It wont get any new Updates.