• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece!🔗 Click here to enter!

Paladin from WoW

Nothing special to say about this model, I started it long time ago and now it's finished. It uses animations from my Deathwing model with some changes (death, dissipate, walk anims).
Give credits if you use it in your project, enjoy. :)

Changes: Fixed the attachments, they now follow bones and made Attack - 2 faster.

Keywords:
Paladin, WoW, Hammer, Holy, Human, Alliance
Contents

Paladin from WoW (Model)

Reviews
15:52, 3rd May 2016 Fingolfin: The model has attachment points, but they are not attached to any bones and thus don't work.. also, it needs a death sound event. Less important issues (not needed for approval): the particles in the whirlwind...

Moderator

M

Moderator

15:52, 3rd May 2016
Fingolfin: The model has attachment points, but they are not attached to any bones and thus don't work.. also, it needs a death sound event. Less important issues (not needed for approval): the particles in the whirlwind animations are a bit long, and the attack - 2 and 3 animations could use a bit more force in the swing. Other than that, it looks very nice.
 
Level 8
Joined
Sep 10, 2013
Messages
372
Nice mix of Paladin and Blademaster animations (y)
I like it all, except the mask. It could use some improvement. Also the Attack - 2 animation could use some force. It feels as if it's a really soft attack.
 
Top