This
I would like to have an display to see how much ammo is left before I have to reload as the unit currently just stop making damage, what do you think about it ?
You can use floating texts after every attack or just put this info in the multiboard
Here are other issues:
1- When I run out of bullets, the soldier still attacks
2- The green area isn't done very well. The spamming of shrubs isn't something really attractive and you could've put some trees
3- When all soldiers die, I do not lose. The game goes on and the timer proceeds with its countdown
4- The bashes of some mutants make me like permanently stunned. I got two Bloats who attacked me and I just kept going backwards (while also being stunned) and this makes the game awkward
5- The overscaled buildings obstruct my view
Some suggestions you may consider:
1- Add an AI to the map because the concept of the map is very simple and it needs some excitement. Additionally, it doesn't require a lot of efforts to create an AI for this map
2- If no ammo is present, order the soldier to stop attacking immediately and stop the *bang* sound from being played
3- Remove some shurbs and place some trees
4- Base the buildings on units so that you can make them transparent when a soldier gets nearby them by
Animation - Change Unit Vertex Coloring
5- Add the possibility of being defeated
6- Nerf the bashes and knockbacks of mutants. With that I mean you should decrease the duration of the stun and the knockback
Your map is quite good. Your terrain is amazing, if excluding the green area, and gives me the feeling of a desolate place infested with mutants and the sounds are pretty cool. However, I'd prefer to await some updates before approving this.