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MU Capital 1.00

Submitted by JenkovAA
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.

Less then a month ago, the capital was thriving at the height of the tourist season. No longer. A light breeze carries distant screams and the scent of gasoline fires and rotting flesh. You and your squad have been assigned to this particular quadrant in the west end of the city, with orders to hold off a large number of Mutants reportedly heading east to a survivor enclave. Failure is not an option here.

*Over 7 Weapons
*14 Enemies with Special Abilities
*Voice System
*Difficulty System
*Upgrading System
*Score System
*Time System

Mutant Uprising is a 4-8 players will fight against the mutants. Strategy is required. Also mutants has a special abilities. Also there is a Trader that you can buy guns and gears.








Version 1.00
New Map Released


Illidan(Evil)X, skrab, Kofi_Banan, Em!

oh_snap, HappyTauren, Zombie, CRAZYRUSSIAN

L_Lawliet, Saikann, stan033, halo

Author's Note

If you found any bugs just leave comment here. If you wanna suggestion about this game then go this page Mutant Uprising

mutant, uprising, mutant uprising, soldiers, survive, war

MU Capital 1.00 (Map)

01:10, 21st Jun 2015 Shadow Fury: Map set to needs fix with a rating of 2/5.
  1. 01:10, 21st Jun 2015
    Shadow Fury: Map set to needs fix with a rating of 2/5.
  2. I would like to have an display to see how much ammo is left before I have to reload as the unit currently just stop making damage, what do you think about it ?
  3. Shadow Fury

    Shadow Fury

    Nov 4, 2013
    You can use floating texts after every attack or just put this info in the multiboard

    Here are other issues:
    1- When I run out of bullets, the soldier still attacks
    2- The green area isn't done very well. The spamming of shrubs isn't something really attractive and you could've put some trees
    3- When all soldiers die, I do not lose. The game goes on and the timer proceeds with its countdown
    4- The bashes of some mutants make me like permanently stunned. I got two Bloats who attacked me and I just kept going backwards (while also being stunned) and this makes the game awkward
    5- The overscaled buildings obstruct my view

    Some suggestions you may consider:
    1- Add an AI to the map because the concept of the map is very simple and it needs some excitement. Additionally, it doesn't require a lot of efforts to create an AI for this map
    2- If no ammo is present, order the soldier to stop attacking immediately and stop the *bang* sound from being played
    3- Remove some shurbs and place some trees
    4- Base the buildings on units so that you can make them transparent when a soldier gets nearby them by Animation - Change Unit Vertex Coloring
    5- Add the possibility of being defeated
    6- Nerf the bashes and knockbacks of mutants. With that I mean you should decrease the duration of the stun and the knockback

    Your map is quite good. Your terrain is amazing, if excluding the green area, and gives me the feeling of a desolate place infested with mutants and the sounds are pretty cool. However, I'd prefer to await some updates before approving this.