🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!
I like the helmet itself, but the huge mohawk\plume sticking out of it looks very bad. The texture is literally non-existent there. I suggest switching a texture(geoset-splitting only adds around 2KB to the total filesize, you should not ignore it like that for the sake of filesize, really!) or removing it alltogether. Otherwise, it looks great. Good job!
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