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Mario World Tree

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
THIS IS A DESTRUCTABLE DOODAD (TREE)

This was modeled after the trees in mario, with their bubble like look, the texturing was just something thrown in.

This tree has all animations to pose for a useable reasource to gather wood.

To get everything working in war3 edit to use this tree I recommend these custom values.

- Model File to "Tree01.mdx/mdl"
- Model File - Has Lightweight Model = False
- Model File Variation - 1
- Replaceable texture - None
- Replaceable ID -1 (Probably doesn't matter)


Keywords:
Mario,Mushroom,red,green,powerup,power,up,item,pick,up,luigi,yoshi,princess,peach,bowser,toad,koopa,troopa,spiney,boo,goomba,king,koopa,wario,wauiligi
Contents

Mario World Tree (Model)

Reviews
19:16, 16th Dec 2009 DonDustin: reduce the face count of the model and reduce the file size of the texture, as it is too high for such a simple model.

Moderator

M

Moderator

19:16, 16th Dec 2009
DonDustin: reduce the face count of the model and reduce the file size of the texture, as it is too high for such a simple model.
 
Level 11
Joined
Aug 22, 2009
Messages
152
Why such a big filesize for a simple texture? I lowered it's size in about 10 times with practically no quality loss. (See attachment)

And yeah, 900 polies are way too much for a doodad. Maybe if you try to attach everything to the same mesh and collapse vertices that aren't that necessary?

It adds in some pixels but what did you do to lower it?
 
Level 7
Joined
Jul 5, 2007
Messages
338
Holy crap :eekani:. Sir, you're teh greatest modeler ever, almost looks like NSMBWii's trees in World 5! Thank you very much. Definitely using this!
 
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