🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
Please fix the following issues:
Add collision shapes to both models.
Add Sprite First, Second and Third attachment points to the ballista model.
Geosets need to disappear at the end of "Decay" animation.
Would be nice for the ballista to look a little bit more different. The main foundation is the same as the catapult's and they might be confused on the battlefield.
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