Daffa the Magician Spellpack
IMPORT GUIDE :
1. Enable "Tick the Automatically create unknown variables ..." located at File>Preference>General
2. Import
GUI Spell System to your map
3. Copy Heavenly Light buff, 6 abilities in the test map, and Magician unit from the Object Editor to your map in the exact order.
4. Copy the Daffa the Magician SP Folder in the Trigger Editor
4. Configure each Config trigger according to the comments provided, especially the abilities must match with the object editor abilities
NOTE: Despite being a Spell Pack, you can independently pick an ability folder if you are only interested in some of the abilities
SPELL PACK INFORMATION :
This spellpack is inspired by an old campaign idea of mine with the title of
Magus Ascension (hence the passive ability name). The following is the spellpack file of this hero.
Daffa the Magician [Magus Ascension]
1. Beaming Light: Heals one ally based on intelligence and deals 100/200/300 area damage to enemies within 250 radius of the target. Every intelligence point grants healing power of 10/20/30.
2. Shredded Fire Ring: Burns enemies with an arc of fiery ring around the front facing of the Magician, dealing damage to enemies hit by the ring. Every intelligence point deals 10/20/30 damage. Each unit can only be damaged once.
3. War Intellect: Bestows 10/20/30 intelligence for 15 seconds. Cannot be removed or stolen.
4. Heavenly Light: Instantly devours enemies within 600 radius in a powerful light, dealing 25 damage point per intelligence point. The victims are slowed by 1% for each point of intelligence for 0.5 second per intelligence point.
5. [PASSIVE] Magus Ascension: Permanently increases Intelligence by 15.
The general idea of this character is designed around raising intelligence points via War Intellect and Magus Ascension for maximum burst damage over short period of time, notably the Shredded Fire Ring ability. In addition, it can easily amass dangerous amount of damage with one burst of well-placed Heavenly Light. Due to low health pool, Beaming Light is a healing spell with damage burst capability against enemies, useful when a tank is baiting enemies which doubles down as support ability.
MEDIA SHOWCASE :
CHANGELOG :
Version 1.0: Released
CREDIT :
- Bribe for GUI Spell System