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This system adds mana to the mountain king whenever he attacks and makes him lose mana over time, this is based on World of Warcrafts RAGE System.
NEW: Added a trigger so that mountain king cannot use mana potions
I made this because even though it's simple i didn't see any other rage system out there when i was searching for one.
Triggers -
[trigger=Rage Addition System]Rage Addition System
Events
Unit - A unit Is attacked
Conditions
(Unit-type of (Attacking unit)) Equal to Mountain King
Actions
Unit - Set mana of (Attacking unit) to ((Mana of (Attacking unit)) +20.00)[/trigger]
[trigger=Mana Potion Negator]Mana Potion Negator
Events
Unit - A unit Acquires an item
Conditions
(Unit-type of (Hero manipulating item)) Equal to Mountain King
(Item-type of (Item being manipulated)) Equal to Potion of Mana
Actions
Item - Remove (Item being manipulated)
Game - Display to Player Group - Player 1 (Red) for 15.00 seconds the text: Mountain Kings Are Unable To Use Mana Potions - Item Removed[/trigger]
What system is this? You just use 1 action in 1 trigger.. and its abuseable, since "A Unit is attacked" event is only fired when a unit uses "attack" order, not when a unit is damaged by the MK.
What system is this? You just use 1 action in 1 trigger.. and its abuseable, since "A Unit is attacked" event is only fired when a unit uses "attack" order, not when a unit is damaged by the MK.
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