- Mazes needs to be identical.
- Races had pretty much just the same towers.
- No tower upgrades (very boring)
- "W" tower costs a third of arrow, and it's better.
- "Devine" -> Divine armor, and it cant only take damage from chaos.
- Map is protected bla bla, don't tell people that know how to work around it to "please dont", instead dont even mention anything about it.
- Tower descriptions would be nice. Damage type, range, damage, speed, ..
- Air levels with less hp (and like 2 waves total) is no need since air is just as easy as normal.
- End boss too hard, but doesn't matter yet since everything else is way too easy.
- Monsters spawn at every color even if they are not in game.
- 40 sec timer per wave, rather have new wave come when you've killed the other one.
- Change sell icon to something else than Warstomp.
- Monster armor types varies only between heavy and medium - leaving bomb towers completely useless (with the low aoe, they are anyway)
- Some/all monsters have innate regen, intended? (I guess you just didnt change stats except hp/armor of all your monsters..)
- Workers keep working after they finish a tower.
- Orc bomb towers same skin as human magic tower.
- Etc..