• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!

ZombieSlaughter Escape!

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Was a while since I last posted a map here, but I will give it a try :)

Description:

You will find yourself in an abandoned house, with some of your peers. Your mission is to take cover, and continue back into the house until the last door is opened, while the zombies are trying to get in and eat your brains.

Lead your way out of the house before the zombies eat you! Quite simply surviving long enough until all paths are open.


-------------------------------------------------------------------------------------------------------------

You Start by choosing your hero via dialog option, Rocket specialist, Constructor or Laser specialist. The game starts when a player reads the "Book of the Dead" which allows him to choose difficulty, Easy, Medium, Hard or Zombie Butcher!!

138756-albums4441-picture43148.png


Rocket specialist: Specialised with rockets, shooting machine-gun as auto.
Constructor: The builder, Can build walls aswell turrets, have abilitys too.
Laser specialist: Specialised with heavy laser beams, shooting machine-gun as auto.

Every 5 minute of the game after the "Book of the Dead" have been read, three gates will open, one from left, one from right and one on the top of you. The sides gates will cause additional zombies to spawn from them, so be on your toes! The top gate is like a key you will need 3 opened until you can make your escape, with the last one you need to destroy.

138756-albums4441-picture43153.png


Aswell when a new gate opens, a big and furiously looking monster zombie will spawn and attack you!


Credit to all contributors at "thehiveworkshop.com"

138756-albums4441-picture43154.png
138756-albums4441-picture43155.png


Keywords:
Escape, Zombie, Slaughter, Dead, Marine, Construct, Monster, House, Laser, Machine-gun.
Contents

ZombieSlaughter Escape! (Map)

Reviews
07:43, 28th Aug 2011 -Kobas-: Status: Rejected
Level 7
Joined
Apr 11, 2011
Messages
173
Official Basic Review of V3H -


Terrain 1/10 - Nothing out of the ordinary.
Concept & Idea 2/10 - Many many zombie maps and escapes....
Triggers 2/10 - Triggers require a lot of work...
Object Data 2/10 - Needs items.
Overall Map Data 4/10 - Could use a custom interface.
Estimated effort spent into this 5/10 - You seemed to work hard on this however.
Playability & Improveable 5/10 - Was fun for a bit but Orcnet is right, it is impossible.

Overall Mark - 21/70 =(

Any questions about the review, just ask and I will answer.

Suggestions -
More items, different units, hero's and maybe bosses?
More buildings and better triggers and description?
Could improve your abilities.
Upgrades?

*IMPORTANT* ; Once updated the review will change, make sure to notify me when you update it.
 
Last edited:
Level 30
Joined
Jul 31, 2010
Messages
5,246
Map Review
ZombieSlaugther Escape! (No Version/s Stated)

Rating System:


Rating
NumberPercentLetter
addrev.gif
addrev.gif
addrev.gif
addrev.gif
addrev.gif
5/591-100A

Rating
NumberPercentLetter
addrev.gif
addrev.gif
addrev.gif
addrev.gif
th_blankrev.gif
4/581-90%B

Rating
NumberPercentLetter
addrev.gif
addrev.gif
addrev.gif
th_blankrev.gif
th_blankrev.gif
3/575-80%C

Rating
NumberPercentLetter
addrev.gif
addrev.gif
th_blankrev.gif
th_blankrev.gif
th_blankrev.gif
2/570-74%D

Rating
NumberPercentLetter
addrev.gif
th_blankrev.gif
th_blankrev.gif
th_blankrev.gif
th_blankrev.gif
1/550-69%F

Gameplay-[5/5]
Note: The playability and how it is entertaining in play.

Terrain-[5/5]
Note: View of the map's terrain.

Managing-[5/5]
Note: About the outcome of the game's mechanics.

Overview:

Gameplay

addrev.gif
th_blankrev.gif
th_blankrev.gif
th_blankrev.gif
th_blankrev.gif


Game difficulty is way too hard, even when just playing solo you can't possibly escape the first maze, the constructor hero is the only best chance in winning but even that hero is too overpowered because of those turret requirement you have to coupe with.

Terrain

th_blankrev.gif
th_blankrev.gif
th_blankrev.gif
th_blankrev.gif
th_blankrev.gif


The Map doesn't show anything that would describe a horror or a frightening situation for the players to blend in or feel the effect of how to survive a zombie apocalypse. so no score here.

Managing

th_blankrev.gif
th_blankrev.gif
th_blankrev.gif
th_blankrev.gif
th_blankrev.gif


After my observations, there were a lot of bad things that you must fix, first the map is too hard, second your hero doesn't gain additional damage per level and buying stuff in the constructor's shop is pointless since +20 damage wouldn't do nothing in a zombie that has 3000hp, and third, reaching the last door was so corny, I mean why not just open it and not destroy it?

Total Score:


Rating
NumberPercentLetter
addrev.gif
th_blankrev.gif
th_blankrev.gif
th_blankrev.gif
th_blankrev.gif
1/1553%F

Status: Rejected
pm me for comments after reading this review
 
Top