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Zombie Simulation

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Sep 13, 2010
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Projcet Name:Zombie Simulation
Max Players : 11 / 12 (Still Thinking)
Tileset: Ashenvale
Playable Area: 212x214
Size: 3748.2 KB
Project Version: Alpha 1

Overview
You are a human in a city and around you is a Forest , a few miles way is a Laboratory , where an outbreak of zombies has happened. No survivors , the zombies have based at the Laboratory. The main objective for the Humans (Players) is to survive and out smart the biomind (zombie) and save your city. When the zombies are evolving to stronger zombies , you have to find a way to defeat him. The main object for the Biomind (Zombie) is to eliminate all humans while the humans are gathering armys of resistants and improving there technology that might later result in artificial life. Or as Zombies resulting in Viral Zombies infecting human technology.

Features
-Revive System
-Regrowing Trees
-Some Custom Model Zombies
-Guns
-Units
-Gold System (Crops / Tree)
-Ammo Required
-Skyscrapers
-Real Life View
-Three Cities , Farm , Lab
-Kill Cash for Gun Systems (Kill Zombies = Kill Cash)

Recruitments
Were are Currently Looking For.
Triggering -
Idealists -
Music Editors -
Loading Screen / Icon Artists -
And Some More We Might need later.
 
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