1. Are you planning to upload your awesome map to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. The Lich King demands your service! We've reached the 19th edition of the Icon Contest. Come along and make some chilling servants for the one true king.
    Dismiss Notice
  5. The 4th SFX Contest has started. Be sure to participate and have a fun factor in it.
    Dismiss Notice
  6. The poll for the 21st Terraining Contest is LIVE. Be sure to check out the entries and vote for one.
    Dismiss Notice
  7. The results are out! Check them out.
    Dismiss Notice
  8. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  9. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  10. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Zombie Hunter 3 v 4.1

Submitted by Xtrheo
This bundle is marked as approved. It works and satisfies the submission rules.

Zombie Hunter 3


by Xtrheo


RATE IT

What's new ?!:




Version 4.1

  • Introducing.... SAVE/LOAD SYSTEM (obtain your save code after entering the second friendly village)
  • New Zombie Hunter model
  • Revamped cinematics and UI to fit widescreen
  • Fourth boss fight reworked
  • Knockback ability has now AoE
  • Poisonous bullet now actually slows movement speed
  • New enemies types to improve gameplay sensation
  • Lots of other tweeks

Map Description (for new players):



The game is based on Zombie hunter 1 and 2 (by Gravit)
It's a skill-based game (hit and run), and very challenging: You control one hero who is often one shot-killed.
After Jaeden's death, the story continues in this third episode of Zombie Hunter; a small group of reknowed hunters are heading to frozen lands where strange creatures were reported. Try to survive through this challenging adventure full of secrets, creatures and ruled by bosses worthy of their title. This third episode includes of new items, new upgrades, soundtracks and customized boss fights. A real challenge for ZH fans because of its difficulty, as the other Zombie Hunter games were. Thank you Gravit for your games!​

I'll be grateful if you could tell me EVERY SINGLE mistakes you can observe (spelling mistakes too- my first language isn't english).
Comment it, rate it, I'd love to improve my skills in map making.


Screenshots:


Hero

[​IMG]

Multiplayer
[​IMG]

Solo1

[​IMG]

Solo 2

[​IMG]

Monster

[​IMG]

Boss

[​IMG]

Older changelogs

Version 4.0



  • Introducing.... MASTERIES (10 new spells to choose from while upgrading your Hunter)
  • Also introducing Souls!
  • New side quests, mobs and items
  • Revamped storyline and cinematics
  • Third and final boss fight reworked
  • new randomized areas to increase replayability
  • More NPCs
  • More bugs fixed
  • The resurrection bug after a player leaves is fixed
  • Double Gold item now actually doubles the gold earned by coins
  • All souls can be targeted by siphon mana
  • Caring Spirit's ultimate is nerfed
  • Other minor bugs fixed

Version 3.0


  • Added an after death system
  • Added a rage mode to the Third Boss
  • Balanced third boss fight (chain lightning aoe reduced, ect..)
  • Third Boss can no longer pass through fire.
  • Checkpoint after Cursed Lands added
  • Bounty of Tier 2 and 3 units increased.
  • Movement speed of tier 2 and 3 units decreased
  • Some hidden items displaced
  • Added alternative messages for single player mode
  • UI Fixed
  • Added "Player skipped the cinematic" message in multiplayer.
  • Fire traps fixed
  • Added new items and edited old ones to match the modern warfare theme
  • Added minor quests
  • Added names to NPCs
  • File size reduced
  • Terrain improved (number of destructibles reduced, some areas modified)
  • Other minors improvements

Version 2.4


  • Fixed some typo
  • Replaced the ice wall of the second boss entrance with fire
  • Removed the cinematic of the Third Boss!!
  • Reversed the Flare's and Grenade's hotkeys
  • Fixed the non-looping music lag
  • Slightly reduced the AoE of Frost Revenant's Apparition
  • Slightly reduced the attack range of tier 2 and 3 melee units
  • Balanced Cold Shadow's stats
  • Added some Pathing Blockers


Version 2.3


  • Added Gravit to the admin list
  • Fixed all bugs relative to cinematic (death and camera)
  • Reduced damage of wretched
  • Fixed the music and leveling-up lags
  • Moved some resurrection stones to avoid an inevitable death after respawn
  • Fix the Flare's and the lever's bug
  • Added a Tip to prevent players from leaving after dying 3 times
  • Fixed an issue where player 6 couldn't revive

Version 2.2


  • Flare's cooldown now depends on number of players
  • Hotkeys of every abilities changed
  • Cooldown of every active abilities now mentioned in description
  • "Rifle" and "Vision" upgrades combinated
  • First and second boss cinematics polished
  • Fourth boss fight now depends on number of players
  • Sunwell's Animation fixed
  • One admin added to the admin list
  • Some leaks removed

Version 2.1


  • Second boss fixed
  • Game over Camera fixed
  • Difficulty reduced
  • Multiboard added
  • The disappeared Initialization Trigger in v.2.0 is back

Version 2.0


  • Every bugs reported since today are fixed (including the "picking item" bug)
  • 2 hidden items added
  • Difficulty System (based on number of players) added
  • Difficulty slightly reduced
  • Reputation system is effective
  • No more cheat detection system (way too laggy)



Credits
Special thanks to:
-CRAZYRUSSIAN!!!! For its awesome Freezing title
-The Reaper, for its Bloodmage skin
-Gar'nogal, for its Rifleman skin
-Afronight_76, for its Dreadlord skin AND for its Lich skin
-Dionesiist, for its Ghoul skin
-Hueter, for its Abomination skin
-Just_Spectating, for its faceless skin which perfectly fits with General Frank's model :p
-13lur, for its Footman skin
-ANdROnIQ, for its Grenade icon
-FrIkY, for its Rifleman icon
-tee.dubs, for its Chainsaw icon AND super model
-The_Silent, for its Rifle icon
-Illidan(Evil)X, for its Grenade model
-Peekay, for its Volcano Ashes model
-MeteORA, for its Hat model (that I edited)
-DonDustin, for its Icecrown Revenant model
-Inico, for its Shimmering Portal model
-Ket, for its Potion model
-General Frank, for its 4-legged Faceless model
-WILL THE ALMIGHTY, for its Explosion model
-Kitabatake, for its Light Orb model
-And of course, Konstrukt, our modern warfare expert, for its Sniper and Shotgun Missile model


-map protected-
RATE IT

CURRENT VERSION 4.1 IS AVAILABLE ON entgaming.net !!



Keywords:
zombie, zombies, hunter, survival, hit and run, ice, nothren, dark, magic, storyline, gun, guns, modern warfare, shooter, rpg, multiplayer
Contents

Zombie Hunter 3 v4.1 (Map)

Reviews
Moderator
23:40, 25th Jun 2011 -Kobas-: Status: Approved Comment
  1. 23:40, 25th Jun 2011
    -Kobas-:
    Status: Approved
    Comment
     
  2. Mikecari

    Mikecari

    Joined:
    Aug 5, 2010
    Messages:
    8
    Resources:
    0
    Resources:
    0
    Heh, I loved the old zombie hunters so this should be a blast, testing now.
     
  3. Narrat0r

    Narrat0r

    Joined:
    Jul 24, 2009
    Messages:
    1,398
    Resources:
    0
    Resources:
    0
    *ehem* improve the description *ehem*
     
  4. Kettle

    Kettle

    Joined:
    Mar 9, 2008
    Messages:
    29
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Everything seems nice and its obvious you put a lot of effort into this. I love zombie maps which have effort put into them. Since you asked 'us' to find every single mistake, here I go:
    >item scepter of vampires has typo in its description.
    >gorrila quest name should begin with capital T.
    >for some reason gorrila boss didnt attack for a while. I suspect that might be because I put some gold into 'increase attack range' ability.
    Right after gorrila new type of creeps appears, they seem to kill me almost instantly. Only way to kill them is to use nades. Although I tested in single player, it may be easier to kill them in multiplayer.

    I'll play some more when I have spare time and post anything that might need fixing :) Cheers :goblin_yeah:
     
    Last edited: Oct 17, 2010
  5. -Kobas-

    -Kobas-

    Joined:
    Jan 17, 2010
    Messages:
    5,894
    Resources:
    28
    Icons:
    1
    Tools:
    2
    Maps:
    10
    Spells:
    4
    Template:
    5
    Tutorials:
    6
    Resources:
    28
    Credits should be in map descriptions as well, also please use some BB Codes to add images, colors and shitz to map description!
     
  6. xzero

    xzero

    Joined:
    Feb 9, 2009
    Messages:
    170
    Resources:
    0
    Resources:
    0
    Flamethrower can break items on the floor I think cause for some reason when I dropped saw while flamethrower was on it disappeared.

    Chainsaw can only be used once.

    I got to the lich + seth cinematic then wc3 errored ><..
     
  7. light bolt30

    light bolt30

    Joined:
    Jan 31, 2009
    Messages:
    1,847
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Here's a list of BB Codes for your description. Also fix those grammar mistakes as well.
     
  8. drakexx

    drakexx

    Joined:
    Sep 8, 2010
    Messages:
    181
    Resources:
    1
    Maps:
    1
    Resources:
    1
    same T_T
     
  9. Xtrheo

    Xtrheo

    Joined:
    May 8, 2009
    Messages:
    203
    Resources:
    1
    Maps:
    1
    Resources:
    1
    THANKS KETTLE!
    These are exactly the constructive critics I was waiting for :p
    I fixed all the bugs you reported and I also edited the new creep you're talking about cause they were actually quite hard to kill even in multiplayer mode. (Note that more players are in game, less gold they will receive. I tried to balance the gameplay this way)



    The crash bug is fixed, also the flamethrower but I'm still working on the chainsaw......
    I also fixed the second boss bug... you'll discover soon what I'm talking about :p, and I know it's quite harder with this new update.

    Could I also have your opinions on the soundtracks plz??
    I consider music as a cricial part of any video game!!!

    And remember you can skip all cinematics, useful when you're testing a map over and over :p
     
    Last edited: Sep 29, 2011
  10. xzero

    xzero

    Joined:
    Feb 9, 2009
    Messages:
    170
    Resources:
    0
    Resources:
    0
    Soundtrack is awesome I love the resident evil music.
    I can't figure out how to email you for the reputation system, my account name is xzerozal on azeroth.
     
  11. Eldubs

    Eldubs

    Joined:
    Sep 17, 2010
    Messages:
    1,371
    Resources:
    7
    Packs:
    1
    Maps:
    6
    Resources:
    7
    Crazy spamming spree all 3 in 8 minutes! Downloading.
     
  12. Icedrake

    Icedrake

    Joined:
    Aug 21, 2010
    Messages:
    170
    Resources:
    0
    Resources:
    0
    Map looks pretty interesting from the outside, downloading it now. Would you like me to make you an improved description? I can also fix any grammar/spelling errors in your map if you send me the all of the text in it (like in a PM or something).
     
  13. xzero

    xzero

    Joined:
    Feb 9, 2009
    Messages:
    170
    Resources:
    0
    Resources:
    0
    For some odd reason it ended the game when my friend died after having no lives left, they did die a lot however but I still had 2 lives left.

    When I downloaded it, its still v1.09 and not v1.09b like the title says.
    Edit: Nevermind it says it.
     
    Last edited: Oct 24, 2010
  14. Somagu

    Somagu

    Joined:
    Apr 1, 2009
    Messages:
    6
    Resources:
    0
    Resources:
    0
    While playing with my friend on LAN, twice within the first few minutes it told us greedisgood was detected and ended the game.

    Tell me, exactly, how one of us would have used greedisgood if the game is LAN? :|
     
  15. Somagu

    Somagu

    Joined:
    Apr 1, 2009
    Messages:
    6
    Resources:
    0
    Resources:
    0
    Well, even though you seem to be ignoring your own map thread, I've got a little constructive criticism.

    First, Piercing damage + unarmored = extra damage. 3 base damage = 4 damage, 4 base = 6 damage.
    Second, Crits are very broken. At least for me. I have no idea what's going on there. They only ever manage to do 2 damage and they're not actually applied to the shots that I fire, they occur slightly before my base damage applies.

    Playing with my friend, I still get dropped because it detects greedisgood on lan, but we're both able to play by ourselves on lan just fine.

    I'll re-rate when the bug is fixed, if you get around to it.
     
  16. Xtrheo

    Xtrheo

    Joined:
    May 8, 2009
    Messages:
    203
    Resources:
    1
    Maps:
    1
    Resources:
    1
    I'm really sorry if I've made myself not really clear : I did consider your post (see last updates in description) and the greedisgood bug should be fixed in this latest version (1.09c).
    Now if it's not I would need to know if the game detects only one player when you're playing LAN with your friend (a red message should appear to say so).
    The critical strike is trigger-based to avoid a whosyourdaddy cheat dectection, this is why it could be broken, but again, this should be fixed it the lastest version...
    I fixed the armor thing (ready for a new version I am working on).

    I would aslo say that your rating isn't really objective since you base it only on a personnal frustation...
    However, I am doing my very best to solve your problem, so you can have a good time playing LAN with your friend
     
    Last edited: Sep 29, 2011
  17. Somagu

    Somagu

    Joined:
    Apr 1, 2009
    Messages:
    6
    Resources:
    0
    Resources:
    0
    You're right, I'm sorry for an unfair rating, but it's difficult to rate a map when you can't play it properly in the first place. I'll re-rate it given the experience of the gameplay I've gone through thus far by myself, at least. I hadn't realized that you saw my post, I was only checking for a reply to my comment.

    To answer your question, we did not get the "anti-cheat system activated" message during our games.

    The gameplay itself is solid and you've done a great job with the Zombie Hunter gameplay, though I still can't give it a 5 because I can't play the map as it's intended, even if only with one other person instead of a full house.

    He's not online right now otherwise I would test to see if we still get dropped.
     
  18. Zeatherann

    Zeatherann

    Joined:
    Nov 25, 2008
    Messages:
    1,303
    Resources:
    6
    Skins:
    1
    Tools:
    1
    Maps:
    4
    Resources:
    6
    Out of interest does this map have a save load system? If not then why to do try to remove cheats for single player, as wouldn't that only be useful for testing? Great map though.
     
  19. Somagu

    Somagu

    Joined:
    Apr 1, 2009
    Messages:
    6
    Resources:
    0
    Resources:
    0
    Great! On one hand, you've fixed the armor issue, and I'm no longer doing 2 damage when I crit. Just one little problem. Now I'm not critting at all! Aside from that, we're no longer getting booted due to greedisgood, however I've noticed a few more problems. Most notably you heal when you pick items up. Any item, as a matter of fact. You can drop your shotgun, pick it back up, and get a full heal. The two bosses we fought so far were both great and the terrain seems good looking enough for me.