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Zergling Frenzy- Could use some help by the public

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Zergling Frenzy, a map similar to Footmen Frenzy of Warcraft III.
Modes: 6v6, 3v3


Features: 5 tiers, and 7 tiers per race, with the exception of the first tier which is Zerg.

Unique upgrade system

Customized abilities, so that some are used autocast



ToDo: Add heroes, and a unique hero system

Add Purchasable units

And much more.







Here's the problem. It's not being played by anyone. It's on the battle.net, both on EU and US. And still, nobody is playing it. Does anyone know how to break down the popularity system?
 

Dr Super Good

Spell Reviewer
Level 63
Joined
Jan 18, 2005
Messages
27,197
Yes, just repetitivly create a game, start a game and exit as soon as it begins. This is horrible for your logs but each attempt adds 1 to its popularity meter.

You could also try getting people to play it more via advertising like you are now or finding people who like it and are willing to replay multiple times.
 
Level 11
Joined
Nov 12, 2006
Messages
765
A couple questions about this. Would the leaving show up as a loss in his logs? do custom games keep track of wins? And if this is the case, could he just make the map so that as soon as the game starts he wins and is taken to score screen, then after a lot of this update the map so people can actually play it?

Updating doesn't reset rankings right? Battle.net recognizes its just the later version of the same game?
 
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