• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Zerg Burrow

Status
Not open for further replies.
Level 1
Joined
Aug 23, 2010
Messages
2
Hi

I'm trying to make a map that plays similar to melee, only with some extra units from the campaign.

I've made it so that a Zerg player can build Pygalisks, but Pygalisks have no burrowed form or burrow ability.

I've tried fiddling around with the editor to make the burrowed version of a Pygalisk, but I'm totally lost.

I've added abilities to units before (the Raven seeker missile to the Marine as per a Youtube tutorial), but it doesn't look like morph abilities act the same way.

Any guidance would be appreciated.
 
Level 1
Joined
Aug 23, 2010
Messages
2
This was my thinking as well, but I'm having problems linking everything together.

I must be missing a step somewhere.
 
Status
Not open for further replies.
Top