Well, the TCL team and I have been working on fixing up 1.90 of Castle Builder for release (after a couple of years in development!). But we couldn't quite work out where our return bug was coming from. Until one of the team pasted me the triggers .exe, which I noticed something wrong.
These triggers, which I nicknamed the "Zaehler" triggers, are a bunch of (seemingly) no-use triggers written in german (for instance, the map doesn't even use Finger of Death, yet there's a sizable chunk about it). I often deprotect maps for educational purposes and I've only really spotted them in LoaP versions.
Attached is the full war3map.j of Castle Builder 1.66, with the Zaehler triggers included. Could someone please look through and point out what segment needs deleting? (Seeing as I need to correct this for 1.90, and this is the 1.66 triggers which are astoundingly smaller).
Thanks in advance.
Edit:
Experiment 1: Remove the entire Custom Script area, just below Regions
Result: Attempting to host is a CTD.
Extra problems: Can't use "Custom Script area" as a descriptor, due to the 1.90 code being somewhat different.
These triggers, which I nicknamed the "Zaehler" triggers, are a bunch of (seemingly) no-use triggers written in german (for instance, the map doesn't even use Finger of Death, yet there's a sizable chunk about it). I often deprotect maps for educational purposes and I've only really spotted them in LoaP versions.
Attached is the full war3map.j of Castle Builder 1.66, with the Zaehler triggers included. Could someone please look through and point out what segment needs deleting? (Seeing as I need to correct this for 1.90, and this is the 1.66 triggers which are astoundingly smaller).
Thanks in advance.
Edit:
Experiment 1: Remove the entire Custom Script area, just below Regions
Result: Attempting to host is a CTD.
Extra problems: Can't use "Custom Script area" as a descriptor, due to the 1.90 code being somewhat different.