- Joined
- Mar 23, 2008
- Messages
- 1,813
Hello everyone.
I've added this trigger to stop players from entering the enemy team's side of the map, however, it causes enormous lags if someone tries to enter the other team's side a couple of times in a row. I was hoping someone know the reason for this, as I don't get it. The builder has a 1500 range blink ability, if that is of any relevance.
Thanks.
I've added this trigger to stop players from entering the enemy team's side of the map, however, it causes enormous lags if someone tries to enter the other team's side a couple of times in a row. I was hoping someone know the reason for this, as I don't get it. The builder has a 1500 range blink ability, if that is of any relevance.
Thanks.
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Team 1 wrong area
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Events
- Unit - A unit enters Team 2 area <gen>
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Conditions
- (Owner of (Entering unit)) Not equal to Player 11 (Dark Green)
- ((Entering unit) belongs to an ally of Player 11 (Dark Green)) Equal to True
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Actions
- Unit - Move (Entering unit) instantly to (Center of Team 1 area <gen>)
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Events