• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

[Altered Melee] Yet another Fel horde attempt

Status
Not open for further replies.
Level 29
Joined
Mar 9, 2012
Messages
1,557
Eagle XI presents

Chaos Hellfire
Created by Eagle XI

Map Info:

This is an altered melee with Fel horde race(labelled Chaos) available at round begin
through faction choice dialogue. The Fel horde are remnants of the former horde
in the second war, who had retreat to Draenor prior to it's shattering. They can be
viewed as similar to the Orc faction found in default melee, with their primary
difference being an somewhat traditional tech-tree that has it's roots in the previous
games, is generally more expensive and takes longer to tech up. They are likely to have
problems with obtaining enough food to feed their armies, and enough gold to keep up
an constant production, considering their status of being stranded on Outland.

Features:

The chaos(fel horde) race. Otherwise its just an regular melee.
The chaos side has an primitive AI but dont expect it to play properly.

Map and Gameplay changes:

-Swapped upper Mercenary Camp with additional Goblin Merchant
-Added one Outland Mercenary Camp per player at corners of the map
-Increased gold at initial bases to 17500 from 15000
-Lowered gold at expansion points to 12500 from 17500
-Maximum Food capped at 120
-Upkeep set to 60+ for low and 90+ for high
-Peasant and Peon speed set to 220

Change Log:


Published the map into Map Development for testing


Fixed:
  • Hell Cannons upgrade incorrectly requiring Sawmill
  • Warlord incorrectly demanding 135w instead 100w
  • Wand of Killrog item summoning the incorrect Floating Eye
  • Lumber Gathering upgrade lvl 2 not having DISBTN
  • Cannon Tower projectile was not appearing
  • Black Drake having too low damage for an end-game unit
  • Felfire Breath on Black Drake units not working
  • Upgrading Chaos Burrows will no longer consume Peons within, and wont become super-towers after upgrade
Changed:
  • Renamed Slam research into Bonebreaker research
  • Increased attack damage of Watch Towers
  • Black Drake health changed to 475 from 425,build time increased to 35 from 28,cost changed to 175g from 150g
  • Lowered Orb of Darkness cost to 500g from 600g
  • Increased cost of Daemonic Figurine to 550g from 450g
  • Dark Vision now has an cast time of 2sec
  • Floating Eye hitpoints decreased to 150 from 200
  • Cannon Tower has become an upgrade to Watch Tower



Credits:


Models:
  • Ujimasa Hojo
  • General Frank
  • -Grendel
  • Linaze
  • PROXY
  • Masterhaosis
  • pWn3d
Icons:
  • Ujimasa Hojo
  • General Frank
  • Deolrin
  • Mr.Goblin
  • Masterhaosis
  • JollyD
  • Raging Ent
  • Apheraz Lucent
Systems:
  • Mephestrial
  • DEE-BOO
Spells:
  • Marcelo Hossomi
original Map:
  • Blizzard Entertainment
Special thanks to:
  • XGM.guru and all the talented folks inhabiting therein




Author's notes:

The units of Chaos race are technically undead, this means they are subject to Holy Light's damaging and
Death Coil's healing effects, thats because they are of race Daemon.
Chaos(fel horde) workers are of race Orc, so the above does not apply to them.
The Fel Ogre unit doesnt properly switch graphic to his sleep stand when using the 'Sleep' ability.
Different Aura target art graphics and high quality Orc Peon model for both orcish sides
has been included as an bonus.
Im deeply sorry if i happent to use your resource but you did not find yourself listed amongst the credits.
If that happens to be the case simply message me and i will fix it.
Map Description Template Created by -Kobas-
Find more here: Map Description - Templates
 

Attachments

  • (4)TheChaosHellfire.w3x
    2.8 MB · Views: 157
Last edited:
Level 29
Joined
Mar 9, 2012
Messages
1,557
-reserved-

The map is attached to main post.
Tell if there are bugs, stuff broken, not working, etc.
Also how Chaos fares in combat against others.
Oh and send me screenshots/videos if you make any.

-updated 1-
So whats up with this one, is there like, an gamebreaking bug i have overseen ?
 
Last edited:
Status
Not open for further replies.
Top