- Joined
- Aug 18, 2009
- Messages
- 4,097
UI\Feedback\XpBar\
from the files there, only human-xpbar-border.blp and human-bigbar-fill.blp seem to be used.
The texture is in shades of gray but ingame you see it being magenta-colored. I would like to know where the recoloring information comes from. The folder holds a model file with a magenta-colored geoset animation as well but that model is not used at all, deleting it makes no difference.
Nor did UI\MiscUI.txt, UI\MiscData.txt, UI\war3skin.txt, Units\MiscData.txt and Units\MiscGame.txt reveal anything.
edit: And strangely, the timed life bar that has a path under UI\Feedback\ProgressBar\ actually accesses xp as well.
from the files there, only human-xpbar-border.blp and human-bigbar-fill.blp seem to be used.
The texture is in shades of gray but ingame you see it being magenta-colored. I would like to know where the recoloring information comes from. The folder holds a model file with a magenta-colored geoset animation as well but that model is not used at all, deleting it makes no difference.
Nor did UI\MiscUI.txt, UI\MiscData.txt, UI\war3skin.txt, Units\MiscData.txt and Units\MiscGame.txt reveal anything.
edit: And strangely, the timed life bar that has a path under UI\Feedback\ProgressBar\ actually accesses xp as well.
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