- Joined
- Jun 27, 2010
- Messages
- 2,763
Looks good, boiiiii
(8 ratings)
Reference:
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[World of Warcraft]
2023.7.31:
1.Fixed issues pointed out by Villagerino and Stefan. K.
2024.5.8:
1. Fix all the issues detected by sanity test.
2024.6.10:
1. Fixed - ILH said:Minor issues, Attack needs to be non-looping and internal model name is still "Naaru".
Looks amazing, as is the idea of using parts of the team color that can increase the usage. Also good job on smooth animations and a cool 'Death'
There is a slight keyframe glitch during the 'Walk' sequence in the lower "wings", you might want to take a closer look at it.
Modification completed.Thank you.Some vertices are attached to a wrong bone.
OK, I can address the 1 and 3 issues. The second one may take a long time to fix, I will handle it later.Please fix and improve on these issue:
- There are some issues with the model. Please fix those: Sanity Test
- 3000+ polygons is a lot and does not really fit in with classic wc3 graphics. Please reduce it down to about 1500 or lower if possible.
- Please provide fully and written permission to use the model. It is up to you to provide it and not on the reviewers to search for it.
You have all time in the world, but I would like you to actually do it.OK, I can address the 1 and 3 issues. The second one may take a long time to fix, I will handle it later.
I'd argue the poly count is more perception based than the actual count, since we can afford it now.Please fix and improve on these issue:
- There are some issues with the model. Please fix those: Sanity Test
- 3000+ polygons is a lot and does not really fit in with classic wc3 graphics. Please reduce it down to about 1500 or lower if possible.
- Please provide fully and written permission to use the model. It is up to you to provide it and not on the reviewers to search for it.
Fixed.Minor issues, Attack needs to be non-looping and internal model name is still "Naaru".