Hello... I have a doubt with the xefx library... with its zangle option.
I was trying to completely turn around an effect: 180 degrees. When I set the zangle value in the xefx to bj_PI or -bj_PI, the effect is shown at bj_PI/2 or -bj_PI/2, respectively (at 90 degrees). It seems the limit for the zangle is between -90 and 90, because the effect is always shown either pointing left or pointing right, no matter the value I set to zangle (as long as it is less than -bj_PI/2 or greater than bj_PI/2). I would like to know why this happens, and if there is a way to flip over the effect like I want to and go over the 90 degree limit.
PS: Yes, I posted this at Vexorian's forum at WC3C, but I'm sick of WC3C... none of my posts are visible for some reason.
I was trying to completely turn around an effect: 180 degrees. When I set the zangle value in the xefx to bj_PI or -bj_PI, the effect is shown at bj_PI/2 or -bj_PI/2, respectively (at 90 degrees). It seems the limit for the zangle is between -90 and 90, because the effect is always shown either pointing left or pointing right, no matter the value I set to zangle (as long as it is less than -bj_PI/2 or greater than bj_PI/2). I would like to know why this happens, and if there is a way to flip over the effect like I want to and go over the 90 degree limit.
PS: Yes, I posted this at Vexorian's forum at WC3C, but I'm sick of WC3C... none of my posts are visible for some reason.