Since the reviews didnt have so much improving points I will provide you with my unique review!

and it always starts with
Downloading ...
Review
First of all
remove useless stuff like camera
then next category
rage
you dont need to variable the hero and specially not the damn in game unit, if you want to fix this spell, remove the loop, useless
and use set mana of attacked unti instead
DO NOT USE OTHER PLAYERS SYSTEMS AND SPELLS IN YOUR OWN SUBMISSION! VERY IMPORTANT
Charge
Dont use custom value, just dont use it
Too many triggers, you could make this in 2
offset leak
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Unit - Move Charge_Unit[1] instantly to (Charge_Point[3] offset by 50.00 towards (Facing of Charge_Unit[CInteger]) degrees)
offset leak
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Unit - Move Charge_Dummy[CInteger] instantly to (Charge_Point[3] offset by 30.00 towards (Angle from Charge_Point[3] to TempPoint) degrees)
bloodrage
first it looked good even not MUI but then you set the temp unit variable no unit?
and then you use the specially unit variable instead, shame on you
thunder clap
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Unit Group - Pick every unit in TempGroup and do (Actions)
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Loop - Actions
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Set TempUnit2 = (Picked unit)
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Unit - Cause TempUnit to damage TempUnit2, dealing ((Real((Intelligence of TempUnit (Include bonuses)))) / 7.00) damage of attack type Spells and damage type Force
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Unit - Add a 2.00 second Generic expiration timer to TempUnit2
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Set TempUnit2 = No unit
WTF, you remove the unit lols
remove the timer and no need to null unit variables
Battle Shout
What has this line to do with battle shout?
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Unit - Add a 7.00 second Generic expiration timer to MockingBlowCaster
execute
special unit variable used
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Set TempPoint = (Position of Rager)
heroic throw
leaks
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Countdown Timer - Start HeroicThrowTimer as a One-shot timer that will expire in ((Distance between (Position of HeroicThrowCaster) and (Position of HeroicThrowTarget)) / 1000.00) seconds
summary
unit variables dont leak
fix stuff I told you about
read seed, kingz, p root etcs tutorial (yes advertsing) and look at spells that actually got approved and how they're made
Dont use same variables for multiple spells
regards
~
baassee