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[Crash] Worldedit crash

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Hello, ladies and gentlemen. I have a tremendous, imo, problem with worldedit and I'm asking for any help, except "reinstall warcraft 3".
The story had begun, when i started editing one of my maps with another-language worldedit.exe from linux (wine). When i tested it, a fatal error showed up when half loaded the test version. Then, i opened the map with worldedit on windows, and got the bug i complain about (check the screenshot). Any map i open since looks like screwed up by default.

screenshot.png
#### (<unit name>)
 

Dr Super Good

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It appears your WE installation has some how managed to get re-localized from English to what I believe is Russian. I have absolutely no idea how this is possible as the English localized versions of the game do not include the Russian localized files. The cause of this would have to be something pretty serious such as a conflicting installation of a Russian localized version of WC3 or some third party program which replaced the English localized files with Russian ones.

In any case the only solution would be to re-install as the main archives are most probably corrupted by this re-localization.

If you did install a Russian localized version of WC3 then I do not see anything wrong with the screenshot as that is exactly how it looks in the English localized version of the game with all unit names having been translated into Russian. Obviously you have raw data values enabled but that clearly is not a bug. The raw data code values of units are based on the English localized names since the game was written in the USA which would be why they appear to make no sense with the Russian localization (eg 'hrif' stands for "Human Rifleman" where the first character is race and the last 3 are some combination from the units development name). You will need these raw code identifiers to generate JASS compatible integers representing the unit types. GUI does this for you to some degree but a lot of the time you may have to enter them directly into JASS.
 
Level 4
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Jun 30, 2013
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Actually the thing is that my map got corrupted after it was edited with worldedit.exe from another platform and from english wc3. After that, i got cute cooing from wc3 and google recommendation to check crashlogs. That showed me some conflicts and the russian worldedit started showing rawcode before the unit. So it opens the map, but the map data is incompatible with war3.exe - it crashes on half when loading whether its russian windows or on solaris on chineese android.
 
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