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World of Genesia

Submitted by Callahan
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
World of Genesia is one man project created by Callahan.

__________________

The map use WEU.
You're not allowed to extract imports from this map for any purpose.
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~~Musics info :~~

FF7 :
Good night unit tomorrow
Fighting (remixed by NemesisTheory)
The Shinra corporation

Breath of fire 3 :
opening
darkness
fight!
atomic power
everyday battle
join party
that old house
ghuh
the desert of death

Breath of fire 4 :
the world beneeth your feet
Breath of fire IV- opening animation
even toward death valiantly
maybe I'll even buy a sheep
it's an easy win
ending and begining
~a man~
landscape

Soul calibur 3 :
armed with valor
symphony of swords

Grandia :
the end of the world
Mullen

Dynasty warriors 5 :
primitive power
AcidgangsaGoGo

Timesplitter Future perfect :
Aztec ruins 1920

Gladius :
DesertWorldmap

Unreal tournament :
temple of horus

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~~Models info :~~

Doodad models: Callahan, Nasrudin, xXmorpheusXx, Ket
Special effect models: Callahan
Characters models: Callahan & evilwart-dragon for Panda samurai (Kaï adult)

________________

Beta testers :
Rao Dao Zao
Captain Griffen
Zen87

________________

Support site :
www.wc3campaigns.net
www.hiveworkshop.com

Keywords:
World of Genesia, Singleplayer RPG, SP RPG, Callahan
Contents

World of Genesia (Map)

Reviews
Moderator
12:13, 22nd Sep 2008 VGsatomi: This maps looks VERY promising so far. Excellent use of imported material, and i really like the effect you created with dungeon there. However this map still feels unfinished, and this seems almost like an extended...
  1. 12:13, 22nd Sep 2008
    VGsatomi: This maps looks VERY promising so far. Excellent use of imported material, and i really like the effect you created with dungeon there. However this map still feels unfinished, and this seems almost like an extended version of the demo map. Keep crack'm away at it and this map will be one of the great ones.

    Septimus : It seems like you never update this sources after a months being told by vgsatomi, I guess it would partically useless to left it at review state anymore.

    Sources rejected for being incomplete.
     
  2. Em!

    Em!

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    This is a really cool map i must say, but i am playing right now uhm how do i check my objectives?, cause theres is no quests log :/, apparently i am already stuck... can´t find this blue fungus beer. I bought every type of beer thats in the tavern *sob*

    Edit: Ok finally a cutscene triggered when i entered the bar :þ
     
  3. Code Lyoko

    Code Lyoko

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    Well first it's true that in the quest log there isn't any quests, second it's blue fungus tea! Third thing is maybe changed but I say it still, so you can try: There isn't way to get blue fungus - to continue you must continue to a cave... there comes cinematic and you should after that know what you need to do.

    Edit: Oh sorry forgot that - but after the bar thing you must go to forest and kill 5 funguses - they sometimes appear rarely! but after that do what I said first!
     
  4. Vercas

    Vercas

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    How much files have you imported?
    I know it is for single-player but 48,1 mb is too much...
     
  5. Callahan

    Callahan

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    No it's not too much.

    And yes there is no quest log.Don't need it.If you search and are curious enought you'll find out by yurself.
     
  6. Vercas

    Vercas

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    nice... just 45% downloaded
     
  7. DonDustin

    DonDustin

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    the new demo is out <3

    Time to test it now^^
     
  8. UnholyDobry

    UnholyDobry

    Joined:
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    Awsome map, remainds me of chrono cross, and spirit remainds me of zeldas navi, when does next version comming out and when will it be finished? LOL at the chicken dude replace his head, rooster guy is funny looking. You need to change how does spirit pause work, problem with it is that you can cast moon bless and then pause game and effect of moon bless will restore hp while game is paused, you shoud put quest log, add more masters. Kodo ride is awsomly made but booring some monsters shoud attack while you are rideing. I think some heros are bit stronger than others. ANYWAY 5/5 from me
     
  9. Vercas

    Vercas

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    Here is a replay
    Please look at it careful
    TELL ME WHAT TO DO AT THE END!!!!
     

    Attached Files:

  10. Callahan

    Callahan

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    I can't watch the replay.It's bugged.

    Tell me where you are.
    You cannot complete the story in this demo.
    It stop after you rescue the archaeologist.

    I'm aware of the spirit bug it pause unit so regen buff still effect.I'm searching of a better way to make it.
    i like the rooster head.
    And yes I was planing to add some caravan attack event during kodo travel.
    There will be more master yes.
    And the different heroes can prove to be more or less useful it depend the situtation.
     
  11. Vercas

    Vercas

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    lol
    when i fight for the 2nd fragment
    kai fights with that bird-head guy
    and other 2 fight the guy with aura
    the archer died
    and
    the lizard-man was hit by the bird-head guy and he remained invulnerable and paused
    What could i do then?
     
  12. Vercas

    Vercas

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    and the replay isn't bugged
    maybe we are using different versions of warcraft
     
  13. Callahan

    Callahan

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    You're character are supposed to be knoucked out at half hp.
    Then event happens.
    I wonder how the archer get killed.
     
  14. Vercas

    Vercas

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    It got killed before entering there... I think
     
  15. Callahan

    Callahan

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    Argh!
    I forgot to make characters ressurect during this event!I thought about it though.
    Shame on me.
    And thx for the issue report.
     
  16. Vercas

    Vercas

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    no problem, i realy like this demo...
     
  17. alonso

    alonso

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    When is the complete version going out? Very good map :D one of the best i have played
     
  18. onisaiyan808

    onisaiyan808

    Joined:
    Sep 1, 2007
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    This map would be omega effing rape awesome if it only shows the potrait models for the starting NPC's at the village and if there weren't so much typoes. >.< I hate typoes.
     
    Last edited: Sep 12, 2008
  19. Slid3r

    Slid3r

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    I just finished this map and I think it's very good.

    First of all, I didn't understand how to resurrect characters. What does rest at the inn exactly mean?

    Next, some bugs I found: inside the pyramid, you can shoot over the wall with archers. About Kai's focused strike, I think that it dealt less damage than normal attacks, maybe it's something about the damage type of the spell? And regeneration spell from the lizard hero, I haven't seen it work. If it does work, I think the chance of healing is less than the 16% written in the description.

    And finally, a few suggestions, tell me what you think about them:
    When you exchange one hero with another, also move the items from one hero to another. The experience from fighting, give it to all the heroes (those fighting and those in your camp). The characters in your camp become weaker than the ones you actually play with and if you want to use them, you first have to level them up to be useful. And the weapon upgrade for all heroes should give more bonus. For example, the archer's upgrade gives range, damage and attack speed with each upgrade, if I remember correctly. Let's talk about the range upgrade (that's the one I remember the values): you get +10 range per upgrade. I think you should get +10 the first time you buy it, +20 the next time etc.