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World Editor saving issue

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Aug 7, 2007
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I was working on a semi-complicated array structure last night on a map, and when I went to reload it, it says "doodad data missing or invalid.". Has anyone had this happened on map? It was a recently created test map with no doodads or custom doodad data, only some triggers and a few arrays. The map has the error in both the saved version and the latest Test folder map, and both versions load fine in WC3.

I'm running Windows 7 RC, and JASS NewGen pack. I've saved maps before with this setup without issue. The only thing I can think of is that there was a large array (100 count) that wasn't fully used.

Thanks to anyone who can help me recover the map!
 
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