- Joined
- Nov 26, 2017
- Messages
- 6
(first time asking a thing here, sorry if i'm not asking correctly)
as i just found out, the world editor can only have so many things counted as heroes before removing all ones below a certain threshold upon pressing the "ok" button to finish editing the "what counts as a hero" list... and i thought of making a "if [player] has more then 3 hero units then make them unable to train more" but, i will be honest... idk how to make a trigger like that... does anyone know how to fix the thing or make a trigger for it?
EDIT: i managed to find a solution (the one from the only answer so far did not work unfortunatly, but i managed to find one), moderators please move this to solved as idk how to... should i put the trigger i used here? the basics of it is making a upgrade, making it so training a hero will add a level to the upgrade, and making it so when the upgrade has gotten to max (2) it will limit all heroes to 0 rather then add another level to the upgrade.
as i just found out, the world editor can only have so many things counted as heroes before removing all ones below a certain threshold upon pressing the "ok" button to finish editing the "what counts as a hero" list... and i thought of making a "if [player] has more then 3 hero units then make them unable to train more" but, i will be honest... idk how to make a trigger like that... does anyone know how to fix the thing or make a trigger for it?
EDIT: i managed to find a solution (the one from the only answer so far did not work unfortunatly, but i managed to find one), moderators please move this to solved as idk how to... should i put the trigger i used here? the basics of it is making a upgrade, making it so training a hero will add a level to the upgrade, and making it so when the upgrade has gotten to max (2) it will limit all heroes to 0 rather then add another level to the upgrade.
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