- Joined
- Jun 14, 2009
- Messages
- 106
Hi, I have a really big problem with my world editor. My editor is version 1.0.0.1 and it does not have some functions such as unit - set ability level. So I'm asking if there is any way in which i can create a hero ability which uses different triggers for each level?
I've also tried to define the change in levels of the ability by using the event "a unit learns a skill", however this does not recognize a custom skill and when I tried to convert the trigger to text and change the ability in the condition "Learned hero skill is equal to -hero skill-" to the name of the custom ability as displayed in the object editor as raw date, a script error was the result.
Can anyone please help me, because this thing is driving me mad? And before you say so, I can't upgrade my world editor version.
I've also tried to define the change in levels of the ability by using the event "a unit learns a skill", however this does not recognize a custom skill and when I tried to convert the trigger to text and change the ability in the condition "Learned hero skill is equal to -hero skill-" to the name of the custom ability as displayed in the object editor as raw date, a script error was the result.
Can anyone please help me, because this thing is driving me mad? And before you say so, I can't upgrade my world editor version.
