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[Crash] World editor crashes

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Level 19
Joined
Oct 7, 2014
Messages
2,209
I was working with this map, it works fine in the world editor but when i tested the map it crashes. I don't know what to do.
I've already check the error report.

==============================================================================
Warcraft III (build 6401)

Exe: c:\program files\dota\War3.exe
Time: Nov 4, 2014 3:15:53.931 AM
------------------------------------------------------------------------------

This application has encountered a critical error:

FATAL ERROR!

Program: c:\program files\dota\War3.exe
Exception: 0xC0000005 (ACCESS_VIOLATION) at 001B:6F4C8790

The instruction at '0x6F4C8790' referenced memory at '0x00000024'.
The memory could not be 'read'.


War3Build: 1.26.0.6401
Played Maps\Test\WorldEditTestMap.w3x
Player 0 Alliance Race StartLoc 0
Player 1 WorldEdit Race StartLoc 1
Player 2 Race StartLoc 2
Player 3 Race StartLoc 3
Player 4 Race StartLoc 4
Player 5 Race StartLoc 5
Player 6 Burning Legion Race StartLoc 6
Player 7 Race StartLoc 7
Player 8 Race StartLoc 8
Player 9 Race StartLoc 9
Player 10 Race StartLoc 10
Player 11 Race StartLoc 11
------------------------------------------------------------------------------

----------------------------------------
x86 Registers
----------------------------------------

EAX=0D13A0CC EBX=0CC600E0 ECX=00000000 EDX=0D13A0CC ESI=0012F4DC
EDI=0D13A0CC EBP=41303456 ESP=0012F354 EIP=6F4C8790 FLG=00210202
CS =001B DS =0023 ES =0023 SS =0023 FS =003B GS =0000


----------------------------------------
Stack Trace (Manual)
----------------------------------------

Address Frame Logical addr Module

6F4C8790 41303456 0001:004C7790 c:\program files\dota\Game.dll

----------------------------------------
Stack Trace (Using DBGHELP.DLL)
----------------------------------------

6F4C8790 Game.dll GameMain+4976448 (0x2073810E,0x00000000,0x10D21A94,0x41303456)


----------------------------------------
Loaded Modules
----------------------------------------

0x00400000 - 0x004B1000 c:\program files\dota\War3.exe
0x029F0000 - 0x02EC1000 C:\Windows\system32\igdumd32.dll
0x053B0000 - 0x053E6000 C:\Windows\system32\AUDIOSES.DLL
0x10000000 - 0x10091000 C:\Windows\system32\igdumdx32.dll
0x15000000 - 0x15061000 c:\program files\dota\Storm.dll
0x21100000 - 0x2115F000 c:\program files\dota\mss32.dll
0x22600000 - 0x22616000 c:\program files\dota\redist\miles\Mssfast.m3d
0x22700000 - 0x22717000 c:\program files\dota\redist\miles\Mssdolby.m3d
0x22C00000 - 0x22C18000 c:\program files\dota\redist\miles\Msseax2.m3d
0x24600000 - 0x24611000 c:\program files\dota\redist\miles\Reverb3.flt
0x26F00000 - 0x26F2A000 c:\program files\dota\redist\miles\Mp3dec.asi
0x60000000 - 0x6005D000 c:\program files\dota\ijl15.dll
0x65890000 - 0x65A06000 C:\Program Files\360\Total Security\safemon\safemon.dll
0x69430000 - 0x6944C000 C:\Windows\system32\cryptnet.dll
0x6AA50000 - 0x6AB55000 C:\Windows\system32\d3d8.dll
0x6AB60000 - 0x6AC47000 C:\Windows\system32\DDRAW.dll
0x6AF50000 - 0x6B018000 C:\Windows\system32\OPENGL32.dll
0x6B070000 - 0x6B0E2000 C:\Windows\system32\DSOUND.DLL
0x6B7E0000 - 0x6B802000 C:\Windows\system32\GLU32.dll
0x6E370000 - 0x6E385000 C:\Windows\system32\Cabinet.dll
0x6F000000 - 0x6FBB5000 c:\program files\dota\Game.dll
0x70B50000 - 0x70BD4000 C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7600.16661_none_ebfb56996c72aefc\COMCTL32.dll
0x71120000 - 0x711BB000 C:\Windows\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4927_none_d08a205e442db5b5\MSVCR80.dll
0x72160000 - 0x72192000 C:\Windows\system32\WINMM.dll
0x723C0000 - 0x723C6000 C:\Windows\system32\SensApi.dll
0x72A40000 - 0x72A47000 C:\Windows\system32\WSOCK32.dll
0x739D0000 - 0x73ABB000 C:\Windows\system32\dbghelp.dll
0x73C90000 - 0x73C99000 C:\Windows\system32\netutils.dll
0x73DD0000 - 0x73DDF000 C:\Windows\system32\wkscli.dll
0x73DF0000 - 0x73E01000 C:\Windows\system32\NETAPI32.dll
0x74330000 - 0x74343000 C:\Windows\system32\dwmapi.dll
0x744D0000 - 0x744F1000 C:\Windows\system32\ntmarta.dll
0x74780000 - 0x747C0000 C:\Windows\system32\uxtheme.dll
0x747E0000 - 0x747E6000 C:\Windows\system32\DCIMAN32.dll
0x747F0000 - 0x747F6000 C:\Windows\system32\d3d8thk.dll
0x74800000 - 0x748F5000 C:\Windows\System32\PROPSYS.dll
0x74900000 - 0x74939000 C:\Windows\System32\MMDevApi.dll
0x749A0000 - 0x749A7000 C:\Windows\system32\avrt.dll
0x749B0000 - 0x749D5000 C:\Windows\system32\PowrProf.dll
0x74A80000 - 0x74C1E000 C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7600.20787_none_2b43b51e45274037\COMCTL32.dll
0x74FF0000 - 0x74FF9000 C:\Windows\system32\VERSION.dll
0x75130000 - 0x75146000 C:\Windows\system32\GPAPI.dll
0x75150000 - 0x75167000 C:\Windows\system32\USERENV.dll
0x75170000 - 0x7517E000 C:\Windows\system32\DEVRTL.dll
0x75250000 - 0x7528D000 C:\Windows\system32\bcryptprimitives.dll
0x75310000 - 0x7534B000 C:\Windows\system32\rsaenh.dll
0x75530000 - 0x7556C000 C:\Windows\system32\mswsock.dll
0x75570000 - 0x75586000 C:\Windows\system32\CRYPTSP.dll
0x75680000 - 0x75697000 C:\Windows\system32\bcrypt.dll
0x756A0000 - 0x756D8000 C:\Windows\system32\ncrypt.dll
0x75780000 - 0x75799000 C:\Windows\system32\srvcli.dll
0x759D0000 - 0x759EA000 C:\Windows\system32\SspiCli.dll
0x75A40000 - 0x75A4C000 C:\Windows\system32\CRYPTBASE.dll
0x75AF0000 - 0x75AFB000 C:\Windows\system32\profapi.dll
0x75B60000 - 0x75B6C000 C:\Windows\system32\MSASN1.dll
0x75B70000 - 0x75B9D000 C:\Windows\system32\WINTRUST.dll
0x75BA0000 - 0x75BB2000 C:\Windows\system32\DEVOBJ.dll
0x75BC0000 - 0x75CDC000 C:\Windows\system32\CRYPT32.dll
0x75CE0000 - 0x75D07000 C:\Windows\system32\CFGMGR32.dll
0x75D10000 - 0x75D5A000 C:\Windows\system32\KERNELBASE.dll
0x75DF0000 - 0x75E09000 C:\Windows\SYSTEM32\sechost.dll
0x75E10000 - 0x75FAD000 C:\Windows\system32\SETUPAPI.dll
0x75FB0000 - 0x75FBA000 C:\Windows\system32\LPK.dll
0x75FC0000 - 0x76061000 C:\Windows\system32\RPCRT4.dll
0x76070000 - 0x7608F000 C:\Windows\system32\IMM32.dll
0x76090000 - 0x7613C000 C:\Windows\system32\msvcrt.dll
0x76140000 - 0x761C3000 C:\Windows\system32\CLBCatQ.DLL
0x761D0000 - 0x76270000 C:\Windows\system32\ADVAPI32.dll
0x76270000 - 0x762FF000 C:\Windows\system32\OLEAUT32.dll
0x76300000 - 0x7634E000 C:\Windows\system32\GDI32.dll
0x76350000 - 0x763ED000 C:\Windows\system32\USP10.dll
0x763F0000 - 0x7654C000 C:\Windows\system32\ole32.dll
0x76550000 - 0x765A7000 C:\Windows\system32\SHLWAPI.dll
0x765B0000 - 0x7667C000 C:\Windows\system32\MSCTF.dll
0x76680000 - 0x76775000 C:\Windows\system32\WININET.dll
0x767E0000 - 0x768A9000 C:\Windows\system32\USER32.dll
0x768B0000 - 0x76AAF000 C:\Windows\system32\iertutil.dll
0x76AB0000 - 0x76B84000 C:\Windows\system32\kernel32.dll
0x76B90000 - 0x777D9000 C:\Windows\system32\SHELL32.dll
0x777E0000 - 0x7785B000 C:\Windows\system32\comdlg32.dll
0x77860000 - 0x77996000 C:\Windows\system32\urlmon.dll
0x779A0000 - 0x77ADC000 C:\Windows\SYSTEM32\ntdll.dll
0x77B20000 - 0x77B26000 C:\Windows\system32\NSI.dll
0x77B30000 - 0x77B35000 C:\Windows\system32\PSAPI.DLL
0x77B40000 - 0x77B85000 C:\Windows\system32\WLDAP32.dll
0x77B90000 - 0x77BC5000 C:\Windows\system32\WS2_32.dll


----------------------------------------
Memory Dump
----------------------------------------

Code: 16 bytes starting at (EIP = 6F4C8790)

6F4C8790: 8B 41 24 8B 49 20 8B 52 24 56 8B 31 50 8B 46 14 .A$.I .R$V.1P.F.


Stack: 1024 bytes starting at (ESP = 0012F354)

* = addr ** *
0012F350: 00 00 00 00 26 27 26 6F 0E 81 73 20 00 00 00 00 ....&'&o..s ....
0012F360: 94 1A D2 10 56 34 30 41 E0 00 C6 0C 08 C0 92 6F ....V40A.......o
0012F370: 68 A3 6F 6F 05 00 00 00 A8 00 81 09 38 8B D0 10 h.oo........8...
0012F380: A8 68 93 6F 69 1E 4D 6F 26 81 73 20 1F A5 6F 6F .h.oi.Mo&.s ..oo
0012F390: 62 D9 81 20 76 65 72 73 69 6F 6E 00 00 00 00 00 b.. version.....
0012F3A0: C8 00 C6 0C B8 00 C0 0F A8 68 93 6F 69 1E 4D 6F .........h.oi.Mo
0012F3B0: 38 8B D0 10 8D 1E 4D 6F A8 68 93 6F 38 8B D0 10 8.....Mo.h.o8...
0012F3C0: EA 20 4D 6F 38 8B D0 10 87 BA 30 6F A8 68 93 6F . Mo8.....0o.h.o
0012F3D0: 38 8B D0 10 B8 00 C0 0F 00 00 00 00 99 BA 30 6F 8.............0o
0012F3E0: 24 BC 30 6F C8 00 C6 0C 00 00 00 00 00 00 00 31 $.0o...........1
0012F3F0: 6F 72 43 41 F4 F4 12 31 F3 FA 81 20 08 06 17 07 orCA...1... ....
0012F400: E4 CD 13 71 1E 00 00 00 34 06 17 07 08 06 17 07 ...q....4.......
0012F410: F8 19 1B 71 D8 13 1B 71 FF 00 00 00 00 00 00 00 ...q...q........
0012F420: 00 00 00 00 40 F4 12 00 20 D0 13 71 D8 1A 1B 71 ....@... ..q...q
0012F430: 32 A1 A4 0F 00 00 00 00 8D 00 00 00 B8 00 EC 0C 2...............
0012F440: 7C F4 12 00 23 7D 70 6F D0 0E D4 0C BE C6 81 20 |...#}po.......
0012F450: 5C 9D 4C 6F 00 00 00 00 B8 00 EC 0C 56 34 30 41 \.Lo........V40A
0012F460: 68 A3 6F 6F 81 01 00 00 9A C6 81 20 5C 9D 4C 6F h.oo....... \.Lo
0012F470: 9C F4 12 00 56 34 30 41 36 86 73 20 AD A4 6F 6F ....V40A6.s ..oo
0012F480: 00 00 00 00 01 00 00 00 00 00 00 00 DC F4 12 00 ................
0012F490: 23 F6 25 6F 00 00 00 00 3E 81 73 20 F4 F5 12 00 #.%o....>.s ....
0012F4A0: 1B 27 81 6F FF FF FF FF E2 26 26 6F 08 C0 92 6F .'.o.....&&o...o
0012F4B0: E6 86 73 20 94 1A D2 10 7C 1A D2 10 0C 34 D5 10 ..s ....|....4..
0012F4C0: 56 34 30 41 08 C0 92 6F 00 00 00 00 00 00 00 00 V40A...o........
0012F4D0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0012F4E0: 50 02 C6 0C 00 00 00 00 00 00 00 00 38 8B D0 10 P...........8...
0012F4F0: A8 68 93 6F 38 8B D0 10 A7 02 31 6F 04 00 00 00 .h.o8.....1o....
0012F500: 00 00 00 00 00 00 00 00 48 5D 02 15 04 00 00 00 ........H]......
0012F510: E2 5D 02 15 E8 E7 3A 07 48 F5 12 00 00 00 3A 07 .]....:.H.....:.
0012F520: E3 1E 36 39 F7 5F 02 15 C8 6C 05 15 04 00 00 00 ..69._...l......
0012F530: E8 8C D0 10 FE FF FF FF 00 00 00 00 BB 62 02 15 .............b..
0012F540: 04 00 00 00 BC 02 A5 6F E3 00 00 00 10 00 00 00 .......o........
0012F550: 04 00 00 00 E8 8C D0 10 01 00 00 00 00 00 00 00 ................
0012F560: 3C 8D D0 10 01 00 00 00 00 00 00 00 01 00 00 00 <...............
0012F570: 00 00 00 00 9A D0 31 6F 01 00 00 00 AE 86 73 20 ......1o......s
0012F580: 02 02 32 6F 38 8B D0 10 A8 68 93 6F 00 00 00 00 ..2o8....h.o....
0012F590: 38 8B D0 10 3C 8D D0 10 00 00 00 00 00 00 00 00 8...<...........
0012F5A0: 0C 00 00 00 01 00 00 00 38 8B D0 10 5D 28 32 6F ........8...](2o
0012F5B0: A8 68 93 6F 3C 8D D0 10 EE 87 73 20 E3 3B 17 09 .h.o<.....s .;..
0012F5C0: 1C 8B D0 10 0C 34 D5 10 56 34 30 41 00 00 00 00 .....4..V40A....
0012F5D0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0012F5E0: A4 F7 12 00 08 C8 81 6F FF FF FF FF 2B C9 32 6F .......o....+.2o
0012F5F0: 96 86 73 20 A4 F7 12 00 1B 27 81 6F 00 00 00 00 ..s .....'.o....
0012F600: 4C 58 26 6F 08 C0 92 6F 80 36 D5 10 56 34 30 41 LX&o...o.6..V40A
0012F610: 00 00 00 00 58 F6 12 00 23 7D 70 6F 7C 1A D2 10 ....X...#}po|...
0012F620: 58 F6 12 00 58 F6 12 00 B8 00 5B 0E 18 0B A2 09 X...X.....[.....
0012F630: 56 34 30 41 E1 7D 70 6F 58 F6 12 00 00 00 00 00 V40A.}poX.......
0012F640: 10 01 C6 0C 10 01 C6 0C 96 B2 25 6F 58 F6 12 00 ..........%oX...
0012F650: 78 0B 1C 07 27 B4 4C 6F 05 00 00 00 8E 01 00 00 x...'.Lo........
0012F660: 10 01 C6 0C 08 4A 95 6F 10 F7 12 00 33 88 4C 6F .....J.o....3.Lo
0012F670: 05 00 00 00 8E 01 00 00 0C 34 D5 10 80 36 D5 10 .........4...6..
0012F680: 28 02 A2 09 00 00 00 00 04 00 00 00 80 36 D5 10 (............6..
0012F690: 56 34 30 41 00 00 00 00 EF 5E 26 6F 46 84 73 20 V40A.....^&oF.s
0012F6A0: FA 5E 26 6F 28 02 A2 09 56 34 30 41 E8 78 2A 6F .^&o(...V40A.x*o
0012F6B0: 8D 01 00 00 28 02 A2 09 00 00 00 00 CF 03 00 00 ....(...........
0012F6C0: 00 00 80 3F 74 B6 AF 0F 65 77 6F 6E 04 00 00 00 ...?t...ewon....
0012F6D0: 3C 49 B0 0F 65 77 6F 6E 03 00 00 00 01 00 00 00 <I..ewon........
0012F6E0: 6D 89 99 10 DC DB B1 0F 65 77 6F 6E 00 00 00 00 m.......ewon....
0012F6F0: 00 00 00 00 00 00 00 00 8F 92 0E 10 00 00 00 00 ................
0012F700: 65 77 6F 6E 1C 55 B1 0F 65 77 6F 6E 01 00 00 00 ewon.U..ewon....
0012F710: 4C CA B0 0F 65 77 6F 6E 02 00 00 00 00 00 00 00 L...ewon........
0012F720: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0012F730: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
0012F740: 00 00 00 00 6E 6F 77 65 00 00 00 00 41 30 34 56 ....nowe....A04V
0012F750: 00 03 26 6F 74 F7 12 00 28 02 A2 09 92 84 73 20 ..&ot...(.....s


------------------------------------------------------------------------------
 

Chaosy

Tutorial Reviewer
Level 40
Joined
Jun 9, 2011
Messages
13,183
I am not very good at reading the error logs, but I didn't find anything at least.

However for debugging, make a copy of the map and open it. Then remove every single trigger in the map. Then test it.

Do the same with the object editor. Remove every single custom object. See if it works.

If that doesn't help, remove all imports as well.
 

Chaosy

Tutorial Reviewer
Level 40
Joined
Jun 9, 2011
Messages
13,183
well he posted a download link before. However, he removed it for some reason.

I removed all triggers, all custom objects, all imports and it still crash. 90% of all units and doodads/destructibles in the map was removed as well.

It seems to be a DotA rip-off the items were identical in terms of names and icons.

(my version is purged of stuff as stated above)
 

Attachments

  • GoodvsEvil.w3x
    231.8 KB · Views: 59
Last edited:
Level 7
Joined
Oct 11, 2008
Messages
304
I found WHERE is crashing, not exactly WHAT.

Some unit in the map is crashing. Reset to default value just run map normal. :)

EDIT: After some work, I found what unit is and what exactly is bugging it :ogre_kawaii:

1) Go to the Object Editor
2) Unit
3) Press Ctrl + D (You can ignore this step if you find based on unit name)
4) Press Ctrl + F
5) Write nowe (If want the unit name for search, it is Enraged Wildkin)
6) Enter
7) Remove the abilities from this unit (A04V,A04U)
8) Save the map
9) Press Test Map
10) ???
11) Profit

:ogre_datass:
 

Attachments

  • GoodvsEvil Fixed.w3x
    229.9 KB · Views: 39
Level 25
Joined
May 11, 2007
Messages
4,651
I found WHERE is crashing, not exactly WHAT.

Some unit in the map is crashing. Reset to default value just run map normal. :)

EDIT: After some work, I found what unit is and what exactly is bugging it :ogre_kawaii:

1) Go to the Object Editor
2) Unit
3) Press Ctrl + D (You can ignore this step if you find based on unit name)
4) Press Ctrl + F
5) Write nowe (If want the unit name for search, it is Enraged Wildkin)
6) Enter
7) Remove the abilities from this unit (A04V,A04U)
8) Save the map
9) Press Test Map
10) ???
11) Profit

:ogre_datass:
The Glaive Thrower in the Night Elf category has some unknown abilites too, might want to remove them too.
 
Level 26
Joined
Aug 18, 2009
Messages
4,097
Your custom abilities are all corrupted. They either base on ids that are non-existent (most of the time the base is some custom id like A04V, the new object id is 0) and/or the amount of modifications is 0. Which raises the question how you achieved this weird result.

It is highly frowned upon.
 
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