- Joined
- Apr 15, 2008
- Messages
- 82
Hello, fellow hivers! I am currently making a tower defense, mainly to get my mapping skills up. In my opinion, the best way to make my tower defense is to make it according to the people who are going to play it, so let me hear it. (BOOM)
I want to know exactly how this tower defense should be put together. I want to know what you would like to see as the map, as the waves, as the towers. I want you to tell me what would make a tower defense perfect.
Me, being a tower defense player myself, have many ideas, but as you should know, everyone is different, so I want a little of everything. Also, note that I do not want you to tell me things that have been done before. I want all fresh ideas. For example, in my tower defense I have a tower that has a chance on hit to make the enemy jump. I do not want towers with crap like "Slow Tower" or anything that is way too constant.
On a side note, don't post a number for health or anything, I'm still balancing.
Thanks in advance!
I want to know exactly how this tower defense should be put together. I want to know what you would like to see as the map, as the waves, as the towers. I want you to tell me what would make a tower defense perfect.
Me, being a tower defense player myself, have many ideas, but as you should know, everyone is different, so I want a little of everything. Also, note that I do not want you to tell me things that have been done before. I want all fresh ideas. For example, in my tower defense I have a tower that has a chance on hit to make the enemy jump. I do not want towers with crap like "Slow Tower" or anything that is way too constant.
On a side note, don't post a number for health or anything, I'm still balancing.
Thanks in advance!