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wondering wuts better

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Level 9
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Oct 2, 2005
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385
I use Gmax and so far i havn't had any problems with models all tho the exporting script a bit primitive. why it is not supported by the company anymore there plenty of simple tutrials for it and if you want i can provide links to them for you.

(Warcraft Model Editor+Gmax+Decent paint program= everything you need to mod almost every aspect of warcraft 3.)
 
Level 8
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Feb 15, 2006
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well i tried gmax before and i got so confused i almost shot myself in the mouth...sure if u want u can post tutorials for it and i'll go download it again and try which im waiting for a register code for milkshape and vertex modifier just plain old sux badly
 
Level 8
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Feb 15, 2006
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i've tried vertex modifier cuz yes im a starter modeler but i cant like rotate and create stuff in it..i can only edit small stuff in models..and i've tried the tuts on oinkerwinkles site but i couldnt do the last one and the geoset merging one...i might try 3dsmax 9.0 since my friend is gunna help me with it
 
gohan43 said:
i've tried vertex modifier cuz yes im a starter modeler but i cant like rotate and create stuff in it..i can only edit small stuff in models..and i've tried the tuts on oinkerwinkles site but i couldnt do the last one and the geoset merging one...i might try 3dsmax 9.0 since my friend is gunna help me with it
you can rotate stuff by selecting it clicking the rotate button and drag, it's that simple
as for creating new stuff, you can, it's just a bit more complicated, there are two ways, copying existing parts, or import a new geoset with the Geoset merger.
 
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