- Joined
- Dec 16, 2014
- Messages
- 92
Been a while since I posted anything...
Core is still going strong with somewhat 30' subscribers, and we are super eager to fix all the issues we have found so far!
If you haven't checked it out, here is the link to the workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=381995351
This is the list of issues and bugs we've got so far:
Bugs:
- Music stops when the game starts
- Top lane does not meet exactly in the middle
- Bottom lane does not meet exactly in the middle
- Buildings near top camps (by the cliff) needs FoV blockers
- Mid T2 Radiant tower is destroyed by a few hits
- Can see outside the map at a few places along the border
- Ward spots need to be tweaked (right now they are pretty useless)
- Trigger_no_wards does not work
- No water sound/effects when walking in the water
Suggestions waiting to be implemented:
- Increase size of team bases
- Move top T2 towers closer to T1
- Create custom minimap
- Update night lighting (too dark)
- Delete a tree near Secret in Radiant base (should only require 1 tango to access Secret Shop)
- Add homeshop trigger to ESEX mailboxes in the town
- Clean up some goddam trees
- New models for grave stone
- New signs for town-shops (blacksmith etc...)
- Remove/move skylight above Secret on Radiant side
Future (wish list):
- Animate Lamarr
- Animate G-man
- Custom soundtrack
- Custom skybox
- Custom creeps
- House/ground destruction when destroying towers
- Secret event (secret)
Some of the issues seems to be out of our reach, but we will do our best to clean up as much as possible!
Also, wanted to share a little update on our next project, which still is in it's creative cradle, when we are ready to start working on it I'll most probably create a new thread, and keep this thread for CORE
Here is a early material and setting test by Daskaren
Core is still going strong with somewhat 30' subscribers, and we are super eager to fix all the issues we have found so far!
If you haven't checked it out, here is the link to the workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=381995351
This is the list of issues and bugs we've got so far:
Bugs:
- Music stops when the game starts
- Top lane does not meet exactly in the middle
- Bottom lane does not meet exactly in the middle
- Buildings near top camps (by the cliff) needs FoV blockers
- Mid T2 Radiant tower is destroyed by a few hits
- Can see outside the map at a few places along the border
- Ward spots need to be tweaked (right now they are pretty useless)
- Trigger_no_wards does not work
- No water sound/effects when walking in the water
Suggestions waiting to be implemented:
- Increase size of team bases
- Move top T2 towers closer to T1
- Create custom minimap
- Update night lighting (too dark)
- Delete a tree near Secret in Radiant base (should only require 1 tango to access Secret Shop)
- Add homeshop trigger to ESEX mailboxes in the town
- Clean up some goddam trees
- New models for grave stone
- New signs for town-shops (blacksmith etc...)
- Remove/move skylight above Secret on Radiant side
Future (wish list):
- Animate Lamarr
- Animate G-man
- Custom soundtrack
- Custom skybox
- Custom creeps
- House/ground destruction when destroying towers
- Secret event (secret)
Some of the issues seems to be out of our reach, but we will do our best to clean up as much as possible!
Also, wanted to share a little update on our next project, which still is in it's creative cradle, when we are ready to start working on it I'll most probably create a new thread, and keep this thread for CORE
Here is a early material and setting test by Daskaren
