Winning

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May 24, 2016
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im am trying to set a trigger to give win to player that kills [Unit] and give loss the other player. and i cant seem to get it to work so can u guys help?
 
Maybe you're looking for this:
  • Victory
    • Events
      • Unit - A unit Dies
    • Conditions
      • (Dying unit) Equal to YourUnit
    • Actions
      • Game - Victory (Owner of (Killing unit)) (Show dialogs, Show scores)
      • Game - Defeat (Owner of (Dying unit)) with the message: Defeat!
 
Maybe you're looking for this:
  • Victory
    • Events
      • Unit - A unit Dies
    • Conditions
      • (Dying unit) Equal to YourUnit
    • Actions
      • Game - Victory (Owner of (Killing unit)) (Show dialogs, Show scores)
      • Game - Defeat (Owner of (Dying unit)) with the message: Defeat!

somewhat but the unit i want killed isnt a player and the player slot are just red and blue xD
 
Read the trigger again. It is not what it do at all. This trigger runs every time a unit is killed, and makes the owner of the dying unit lose, and the owner of the killing unit win.
Yes but as i said only to hostil people would get he loss right? not player 2/3...
 
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