- Joined
- Apr 4, 2010
- Messages
- 14
Hi,
I really need some help with this trigger,
because I just cant seem to get it working.
I'm currently working on a map,
that uses a simple life system
(your hero dies -> you lose 1 life -> your life reaches 0 = defeat...)
I'm currently using a leather board to define the number of lives.
My map can be played with 6 players max.
My question is:
If 5 players get defeated, due to loosing all their lives will player 6 automatically win?
Or must I write an extra trigger for that??
And if I have to write an extra win trigger,
how do I tell the trigger to give victory to the last
player with any lives left?
Any help will be appreciated,
M.v.L
I really need some help with this trigger,
because I just cant seem to get it working.
I'm currently working on a map,
that uses a simple life system
(your hero dies -> you lose 1 life -> your life reaches 0 = defeat...)
I'm currently using a leather board to define the number of lives.
My map can be played with 6 players max.
My question is:
If 5 players get defeated, due to loosing all their lives will player 6 automatically win?
Or must I write an extra trigger for that??
And if I have to write an extra win trigger,
how do I tell the trigger to give victory to the last
player with any lives left?
Any help will be appreciated,
M.v.L