- Joined
- Jun 8, 2009
- Messages
- 101
As you all know im working on a map called Cops N Robbers its a remake for starcrafts Cops and robbers and ive been working on it for some time trying to get it balanced and do it all correctly while adding some of the many features WC3 has to offer.
I have a trigger question.
I need to know how to run a trigger that detects how many robbers are in the game. I have the game set so that the cops win when all the robbers have been captured. As of now I have the win trigger linked to cops lumber, everytime they kill a robber they receive 1 lumber. But I don't know how to set a trigger that detects players and how many are active in the game. Can anyone help me?
Or help me rebuild an all new trigger to define win conditions?
The robbers conditions are easy. They achieve 200 lumber and victory is thiers
I have a trigger question.
I need to know how to run a trigger that detects how many robbers are in the game. I have the game set so that the cops win when all the robbers have been captured. As of now I have the win trigger linked to cops lumber, everytime they kill a robber they receive 1 lumber. But I don't know how to set a trigger that detects players and how many are active in the game. Can anyone help me?
Or help me rebuild an all new trigger to define win conditions?
The robbers conditions are easy. They achieve 200 lumber and victory is thiers